Popular games for franchise Legacy of Kain

11.11.2003

Swords, sorcery, souls, and buckets of blood await you in Legacy of Kain: Defiance. Return to the corrupt world of Nosgoth, where the disfigured wraith Raziel pursues his creator, the vampire overlord Kain. Separated by their common enemies and time itself, the two anti-heroes must wage their own personal battles to discover what lies behind their destinies and defeat the vicious forces that seek to condemn their world to eternal damnation. While their foes plot and scheme, Kain and Raziel embark on a dark and twisted odyssey. In the end, only one of them may be left standing. The final chapter in the epic Legacy of Kain series is a time-bending, dimension-crossing, action-adventure game featuring more fast-paced combat than ever before. Take control of two mighty and highly-evolved vampires, each with a vast arsenal of combat moves and elaborate combos to unlock during their journey. A world filled to the brim with gruesome monsters, conflict and intrigue lies before them.

01.11.1996

Blood Omen: Legacy of Kain is a top-down action-adventure video game with role-playing game elements. It is the first game in the Legacy of Kain series, and the only one developed by Silicon Knights and published by Crystal Dynamics. The game was first released in 1996 for the PlayStation, and later ported to Microsoft Windows. A Sega Saturn version was announced during production but later cancelled before release. It was followed by four sequels, which were all developed by Crystal Dynamics and published by Eidos Interactive.

21.03.2002

Blood Omen 2, the second instalment in the Legacy of Kain Series, is a 3rd person 3D action/combat game in which you assume the role of the vampire Kain. A compelling story takes you through huge, lushly detailed 3D environments and challenges your skills in combat, puzzle solving, stealth and exploration. With each success, you’ll gain new dark gifts that will grant Kain the ability to access treacherous new areas to explore and the power to face stronger, more aggressive enemies. As you develop a stronger, more skilled vampire, you’ll be rewarded with dozens of dazzling in-game cinematic sequences that unfold the continuing epic of Nosgoth, and Kain’s attempts to ultimately rule over it.

01.01.1970

Nosgoth was a free-to-play multiplayer action game, developed by Psyonix and published by Square Enix for Microsoft Windows through digital distribution. It was a spin-off from the Legacy of Kain series of action-adventure games, and took place in its eponymous fictional universe. Nosgoth employed a player versus player system in which each match consisted of two rounds. Teams were composed of characters assigned to one of two races: vampires, designed around hack and slash combat; and humans, whose gameplay was styled after third-person shooters. Between rounds, teams would switch to control the opposing race, and the team which accumulated the most points by fighting their counterparts won the match. Initially announced in June 2013 following internet leaks, Nosgoth was the first Legacy of Kain-associated game to debut in almost ten years, preceded by 2003's Legacy of Kain: Defiance. Though once intended for release as part of a single-player project, Legacy of Kain: Dead Sun, it was reconceptualized and continued development as a standalone title following Dead Sun's cancellation. When officially revealed in September 2013, Nosgoth attracted negative reception for its conceptual departure from the traditional single-player and story-driven Legacy of Kain formula. Initially beginning its closed alpha and opening up its servers to registered players in late 2013, the game's open beta began in January 2015 and ended in May 2016. On April 8, 2016, Square Enix Europe announced that Nosgoth's servers would shut down on May 31, 2016. Nosgoth's official forums also shut down on June 14, 2016.

01.01.1970

Legacy of Kain: The Dark Prophecy was a cancelled Legacy of Kain game – the planned sixth title in the series, and sequel to Legacy of Kain: Defiance. It entered development at Ritual Entertainment in 2004, with consultancy from Crystal Dynamics, but production ended for unknown reasons after three to six months of work. The project was never officially announced by publisher Eidos Interactive, but its existence has been acknowledged by Crystal Dynamics' Chris Bruno and Daniel Cabuco, and by several artists formerly employed at Ritual Entertainment. Evidence of Legacy of Kain: The Dark Prophecy's development was largely publicized by Legacy of Kain fan and community member, Divine Shadow, between 2008 and 2012, in the form of screenshots of Malek's Bastion in the Legacy of Kain: Defiance engine, and concept art of the pre-banishment Hylden. Kain was to feature as the main character in the game, much of which would take place in the Demon Realm, and would further the storyline surrounding the Hylden, the Hylden Lord, and Janos Audron. Targeted platforms included the PlayStation 2, Xbox, and Microsoft Windows.

01.01.1970

Legacy of Kain: Dead Sun was a cancelled action-adventure video game developed by Climax Studios for Square Enix Europe, with an accompanying multiplayer component developed separately by Psyonix. Leaks described Dead Sun as a story-based action-adventure inspired by Legacy of Kain: Soul Reaver (1999) (the second installment in the series) and Nintendo's The Legend of Zelda. The game featured an open world, and combined cinematic, violent combat with dungeon crawls, puzzles, and boss encounters. Links to past Legacy of Kain entries figured into the design, such as the shifting mechanic of the Soul Reaver titles, which enabled players to alternate between two planes of existence.