Popular games for franchise Masters of the Universe
Become He-Man, the ultimate hero, to save Eternia in an action-packed Masters of the Universe adventure.
Unleash the power of Grayskull in Masters of the Universe: Legends Unite where both heroes and villains come together in this cooperative deck builder. With sworn enemies forced into alliances, up to 4 friends will unite legends including the mighty He-Man, the mystic Teela, the devious Skeletor, the fierce Evil-Lyn, and the ever-resourceful Man-At-Arms for over-the-top, chaotic card play. Unique playstyles bring each legend to life in the fight against Hordak’s unstoppable horde. Throughout Adventure Mode you’ll work together to deliver even bigger hits, gather increasingly powerful cards, and further strengthen your characters. Battle your way through a variety of diverse biomes and obstacles with every playthrough; but the enemy is not the only challenge you’ll face. Along your journey engage in Trials of Eternia, arcade mini games where friendly competition amongst legends for precious bonuses. Snatch treasure from the faceless one, dodge crushing boulders, and avoid falling into the depths of darkness to claim heroic advantages. Time to build your strategy to defend Castle Grayskull from the evil forces of Hordak!
He-Man: The Most Powerful Game in the Universe is a 2012 handheld video game developed by Glitchsoft and released by Chillingo. Players control He-Man, travelling through seven regions of Eternia, with the possibility of summoning allies such as Man-At-Arms, the Sorceress and Orko in battle against Skeletor and the Evil Horde. Bosses include Skeletor himself, Beast Man, Trap Jaw, Mer-Man and Hordak. He-Man attacks enemies, scoring a "7 hit" combo and earning gems to spend on power-ups between levels. Later updates to the game included She-Ra as a second playable character, and King Hiss as a new boss. In 2013, the game was released on Android under the title He-Man: The Most Powerful Game.[2]
Eternia’s favorite heroes including He-Man, Teela, Man-At-Arms and more in a two-player, retro-inspired 2D magic-brawler, drawn in beautiful pixel-art and featuring huge, highly-detailed sprites, designed to do justice to Eternia’s favorite peace-keepers.
Blunder your way through Funko Fusion with Masters of the Universe’ very own metal munching moron Trap Jaw, who is now a playable character!
Eternia was once a place of beauty and safety. Protected by the Masters of the Universe and the Mystic Wall, this sacred land could never be touched by the evil of the outside world. But one dark day Skeletor and his evil warriors were able to breach the Mystic Wall. Their relentless attacks have pushed the Masters of the Universe to their edge-and now, yet another wave of attacks. It's clear only one man can protect this land and keep its people safe - He-Man, the most powerful man in the universe! Can you, as He-Man, push back the evil beasts to the Dark Hemisphere? Test your skills and discover if you are worthy of being He-Man.
Masters of the Universe: The Arcade Game is a platform game developed by Adventure Soft for the Amstrad CPC, BBC Micro, Commodore 64, and ZX Spectrum and published by U.S. Gold in 1987. The game is part of the Masters of the Universe media franchise. The Commodore 64 version is titled He-Man and the Masters of the Universe: The Ilearth Stone.
With the success of Masters of the Universe: The Power of He-Man, Marketing scheduled a sequel. Once again, the game would be in two parts, with one part assigned to Ray Kaestner and one to Rick Koenig. Ray and Rick developed some game screens using fancy new Intellivision effects, but no final name or plot for the game was agreed upon before Mattel Electronics closed. (Asked recently to describe his half of the game, Ray shrugged and replied "He-Man ran around fighting guys.") M Network versions were also scheduled for Atari 2600 and Colecovision, but little or no work was done on either. The screens Ray developed for Masters of the Universe II -- He- Man fighting bad guys on a multilevel 3-D game field with moving walls -- didn't go to waste; he recycled them in the INTV Corp. release Diner, a sequel to his game BurgerTime.
A computer game based on the film starring Dolph Lundgren.