A House for Alesa 2
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A House for Alesa
One year after the events of A House for Alesa 2, Alesa and Greta decide to move away from the city and buy a house in a nice small rural town. However, unbeknownst to them, something wicked is taking place in the town. Now, the worst nightmare imaginable is about to begin...
One year after the events of A House for Alesa (note: canon ending is ending F having kept your tongue intact), Alesa receives a call from a detective who confirms her worst fear: Mr. Bob and his family are back and they are coming for her. Will Alesa survive the night? How many more horrors must she endure? Is there another house of horrors waiting for her?
When Alesa was 6 years old, she had a terrifying encounter with a man called "Mr. Bob." She barely managed to escape from him and the experience has haunted her ever since...18 years later, Alesa, who became a social worker, has been sent to investigate a quite mysterious family living in a very unsettling house. What seemed like a simple task, might turn out to be the most horrifying day of her life...
Could be interesting
GZ PT is a standalone non-profit GZDOOM based remake of Hideo Kojima's Playable Teaser. While not a 1:1 remake, every sequence has been recreated as close as possible to the original, with low res assets and textures in true retro fashion. Will you manage to escape the haunted corridor? This game is completely standalone, only GZDOOM is required to play!
A survival horror where you play as the operator by verbally guiding the protagonist, Rio, through the dangers of an alien invasion on a space hotel. You are locked in the monitor room with remote access to computers and cameras, through which you can follow Rio. You two must navigate the perils and find your girlfriend, Naomi. Almost all gameplay is by voice activation through a headset.
The story follows Fiona Belli, a young girl who the player must guide through Belli Castle and its immediate environments in an effort to escape. Along the way, players must solve puzzles, unlock doors and evade, hide or attempt to fight against the castle's inhabitants. Fiona is accompanied by Hewie, a White Shepherd and the two must work as a team to solve certain puzzles and outwit their pursuers.
He’s nasty, he’s little, and he’s got to go. Reconstruct the cursed statue of a small, wretched man and banish his evil spirit forever. But beware—this diminutive scoundrel wants to cut you down to size. Can you reconstruct his cursed effigy before his avatars morph you into their ranks?
Use rusty tools to brutalize a perverted gang of serial torturers in the remote Appalachian Forest.
Amber, an employee at GlobalNet Solutions, does her every-day night shift job in the IT Department, most of it being in the server room. Though somebody is stalking inside the darkness...
Shrouded is a survival-horror Role-Playing Game in which the player must unravel the mystery behind a series of disappearances at an abandoned library and survive against the malevolent forces of a bloodthirsty entity with every intention of destroying them.
The Secret Door is a first person psychological horror game. Possessed by demons you once hunted, survive 7 nights in a mind-bending labyrinth. Solve puzzles, evade relentless entities, and unlock The Secret Door to escape. Will you emerge sane?
This is a FNaF fan-game, inspired by the fourth installment and by "The Boogeyman" video game. Can you hear them calling out your name in the darkness? Their own screams once gave you pleasure, but now they're gonna tear you apart- inch by inch. You must use your sharp senses and abilities to defend yourself against your own creations lurking in your very own house. But be careful, they're not as friendly as they are in the daytime; especially to you.
Laplace´s Demon is a Sweet Home-like RPG and it takes place in a suburb of Boston in 1924. You can pick from one of six or so classes at the start of the game (Detective, Journalist, Psychic, etc) and you can recruit other members, and it plays a lot like a normal RPG. It also seems to be one of the first games to pioneer a limit-break like system, which is now in use in a lot of games.