A Super Mario Bros. X Thing: Prelude To The Stupid!
MOD
Parent game
Super Mario Bros. X is a Mario fangame that blends elements from Super Mario 1, 2, 3 and World. It has many power ups, such as the Ice Flower, Hammer Suit, Tanooki Suit, Kuribo's shoe, The Billy Gun, and Yoshi. You can also play the game with a friend in the 2 player co-op mode, where the screen seamlessly splits and combines as the players separate and rejoin. This fangame is most notable for its extensive level editor that allows you to create almost any kind of level that you can imagine. The game and engine were supported by the original creator until 2011.
Part of collection:
A Super Mario Bros. X Thing
The sequel to A 2nd X Thing Episode 1: Analog Funk. Demo, Iris, Raocow, Kood, and Sheath are tasked with repairing the universe they broke, and with the power of "jumping real good", travel across time to recover Super Leeks.
A Super Mario Bros. X Thing: Prelude to the Stupid was the first major game developed by the Talkhaus through the Super Mario Bros. X engine, and is the second game in the A Super Mario Thing series. It follows Demo and Iris collecting leeks through "The Castle of No Significance". In addition to Demo and Iris, three other characters are playable; Kood (from Drama Mistery), Raocow, and Sheath (from ATXS).
A Second Mario Bros. X Thing: Analog Funk is the sequel to A Super Mario Bros. X Thing: Prelude to the Stupid. Also developed by Talkhaus through the Super Mario Bros. X engine. Much like the first game, players can pick between 5 playable characters: Demo, Iris, Kood, Sheath and Raocow himself.
Could be interesting
Experience the first Gwimbly adventure like never before! The Iconic Gwimbly actually got his start back in the early 80s. Famously, the game was made over the course of an hour with the entire development team being held at gunpoint. The resulting game singlehandedly caused the video game crash of 1983. In a quick effort to hide this failure, the character of ET was created as a scapegoat. During the video game crash of 1984, Gwimbly's original company was forced to sell most of its assets, including Gwimbly. The IP was then bought up by Insane Groundbreaking Games. This new studio would go on to create the most well-known games in the series. Until recently, the Gwimbly franchise has remained dormant until his recent addition to the Super Smashing Fighters series. I decided to port the first Gwimbly game to preserve it for both old and new fans.