Adventure of a Lifetime
Buy
Could be interesting
The game's original story, involves Kazuma discovering a cursed ring that allows him to steal the underwear of others near him. He learns the only way to undo the curse would be through raising enough money. The game's "Underwear Judgment" system revolves the player controlling Kazuma in returning lost underwear to their rightful owners.
On a winter afternoon, she sees that familiar face again. But what does it matter? He was never hers to keep...
Blake Radcliffe, aged 32, was once an aspiring author... But now, after the tragic loss of his wife, Cynthia, his aspirations have vanished. With no inspiration, and no hope for the future, Blake becomes a recluse - until a chance meeting with a young girl called Sunny, who just so happens to be in the wrong place at the right time. Can Sunny help shine a little light in Blake's dreary life, or will her best efforts be for nothing?
This is a game where you simply receive counseling. Playtime: About 6 minutes
Get enough eggs and challenge the interactive experience of finger-guessing with the girls. Win favorability.
After the loss of his wife, architect Ethan withdraws from the world — until he becomes the first resident of an experimental smart home created to heal, protect, and optimize human life.
7 minutes in heaven. 11 minutes in hell. There is no such thing as a happy ending, But do you really have no shame to be trying so hard?
Rigel was visiting his comatose friend, Bella, at the hospital. He fell asleep while reading her notes, and when he opened his eyes, he found himself at an amusement park called Neverland. With Mira, a mysterious little girl, he had to collect stamps from [cursed rides] to bring Bella back with him to the waking world.
An Angel & its Charge bond over sinew at the end of the world. Six vignettes of their lives as everything frays away from them.
Stories from an outpost of the 19th century doll-logging industry Hidden in the north woods of Maine stand the ruins of the logging camps at Lac-Pochette, a place afflicted by an everlasting winter that holds a fortune's worth of doll pine suspended atop a frozen river. Lucy Sargent, the daughter of a poor lumberman, finds it hard to believe such wealth would sit deserted in the forest. Seeking confirmation, she travels to Lac-Pochette, where she instead discovers a runaway girl living in a bunkhouse. The two of them interface with the dolls they find there — rare Merrymeeting dolls, which evaded their typical fates — that each have a tale to tell about the camp, its inhabitants, and the strange nature of the doll pine itself.