Aliya
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Fishbowl is a slice of life, coming of age story told over a month. Video call loved ones, work from home, sort through puzzles to rediscover childhood memories, do care tasks and get to know yourself better, one day at a time.
"Can you take him in for a while?" - One fateful night an old friend drops by with an orphan boy and asks me to take him in. And not just any boy - there seem to be some hidden secrets bubbling just beneath the surface of that innocent face.
This is the anti-visual novel. Instead of playing as some guy magically able to score with beautiful anime girls, YOU play the anime girl and create mass chaos in the lives of your potential "suitors". Earnest comedy, social accuracy, and late 2000's aesthetic await you in Class of '09!
A bickering and bantering rivals-to-lovers visual novel.
Ghosts over the Water: Changing the Tides of Japan's Future is an engaging strategy-based, multi-route historical visual novel. It is designed by a team of four undergraduate students associated with University of Texas, Austin's Japan Lab and Epoch Games Initiative.
This is a love story about a girl who is bullied and how she survives in this seemingly isolated world. Players can experience the situation of an isolated student and how she interacts with others at school.
The stats of an item are tertiary to how it looks and if you can build a fashionable set to go with it.
Discover how it all began and explore Robothorium's universe through the eyes of Agent 22, a spy commissioned by Jaklov to stake Alan out.
Play the piano, play the flute, and enjoy a ghost story as you use the profits from your street performances to buy new instruments and furniture! Let's shoot for fame and fortune!
A Slice-of-life Anime Visual Novel about 4 friends trying to recapture old feelings. Has multiple story branches and endings.