Angband

11.04.1993
Users 99/100
Angband is an open-source roguelike, the goal of which is to survive 100 floor levels of the fortress Angband in order to defeat Morgoth. The player begins in a town where they can buy equipment before beginning the descent. Once in the maze-like fortress, the player encounters traps, monsters, equipment, and hidden doors. With the help of found objects and enchantments, the player's attack and defense power increases, and can even neutralize specific attacks. Angband gameplay emphasises combat and careful resource management. The player has finite health points, and death is final. Although Angband records the player's progress to a save file, it does not allow one to resume a saved game in which the player character has already died. If the player overcomes Morgoth on the 100th floor, the game continues, and the player may continue descending to further floors. The levels are procedurally generated, allowing for a unique game in every play.

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25.03.1983

The Dungeons of Moria, or just Moria, is a roguelike computer game inspired by J. R. R. Tolkien's novel The Lord of the Rings. The game's objective is to kill a Balrog, presumably Durin's Bane, deep within the Mines of Moria. A later port of Moria called Umoria (UNIX Moria) inspired the Angband roguelike game. This game influenced the preliminary design of Blizzard Entertainment's Diablo.

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Tales of Middle Earth (previously known as Troubles of Middle Earth and commonly abreviated as ToME 2), is a single player roguelike computer game created in 1998 by Nicolas Casalini (at the time known by his username DarkGod). ToME 2 is an Angband variant, originally based on the ZAngband 2.2.9a source code, which now differs greatly from it. The game was also used as a base for many derivative games known as modules. Popular modules include FuryMod, Theme, and Annals of Ea.

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