Art Style: Pictobits

28.01.2009
Critic 85/100
Users 78/100
Genre: Puzzle
The objective of Picopict is to move coloured blocks from the bottom of the touch screen under falling blocks of corresponding colors. If a shape is made using the added block, the blocks add to an image on the top screen. For example, if players form a red block sequence, the image will gain as many red blocks as has been cleared, assuming that the any blocks of that colour remain to be added. If blocks fall as a result of clearing blocks that were attached to it, they are added to the blocks at the bottom and can be used, though a special variety of block exists that cannot be picked up, forcing players to either clear them before they land or wait for the right blocks to fall on them. As players clear more blocks, they will eventually form an image. These images are of 8-bit renditions of characters from NES games, such as Mario, Link, and Bowser.

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Part of collection:
Art Style (last 3 games)

28.05.2010

Take an unusual journey into a microscopic world in this unique action game from the genre-redefining Art Style series.

24.05.2010

Control a beam of light through multiple sectors, shifting between 2-D and 3-D views. Go for 1st place or a high score! Art Style: light trax takes racing to whole new (and very surreal) levels as you control a white beam of light moving perpetually forward while your viewpoint shifts between 2-D and 3-D perspectives. Start by choosing one of the two main modes of game play, each with its own distinct goal. In light tours mode, you vie with other light beams for the most points in a three-course racing tour. Watch out for obstacles, use items, and strategically use your dash ability to finish first. In freeway mode, your objective is to set a high score by traveling the greatest distance within a set amount of time. Mastering the intricacies of each setting is crucial: you’ll have to alternate between them in order to progress through the game and unlock all of its modes. With precise controls packed in and a driving techno soundtrack, Art Style: light trax offers an experience unlike any other. Are you ready to compete in a mind-bending race at the speed of light?

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Digidrive (also known as Art Style: Intersect) is a puzzle game for the Nintendo DSi's DSiWare service. It is the last game of the Art Style line of video games, and was originally released for the Game Boy Advance in the bit Generations series. It is currently the only game in the Art Style series to not have been developed by skip Ltd. The objective of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game.

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