Attack of the Mutant Camels '89

Genre: Shooter Arcade
Jeff's demo of Attack of the Mutant Camels for the unreleased Konix Multi-System console.

Parent game

31.12.1983

The player controls a small jetplane and has the task of killing giant yellow camels before they reach the home base. Doing so requires several dozens of shots. The camels retaliate by shooting fireballs from their mouth. Each camel required several shots to destroy; if a camel reached the base, the game was over. Once all camels on a level had been killed, the player had to survive a "hyperspace" sequence which required avoiding high-speed missiles. Upon successful completion, the next level presented a new wave of camels, with slightly harder gameplay.

Part of collection:
Mutant Camels

31.12.1987

Better known as Jeff Minter's Revenge II; it is the final chapter of the Mutant Camels saga.

15.08.1984

A sequel of sorts to Attack of the Mutant Camels, this time the player controls a camel. The camel is armed by default with small blue shots, but can obtain other weapons and weapon upgrades by collecting power-ups during the game. The game features a host of bizarre enemies, including: British telephone boxes, Polo mints, exploding sheep, skiing kangaroos, guys sitting on flying toilets and even the jet plane controlled by the player in Attack of the Mutant Camels and a wave of Jeff Minters.

31.12.1983

The player controls a small jetplane and has the task of killing giant yellow camels before they reach the home base. Doing so requires several dozens of shots. The camels retaliate by shooting fireballs from their mouth. Each camel required several shots to destroy; if a camel reached the base, the game was over. Once all camels on a level had been killed, the player had to survive a "hyperspace" sequence which required avoiding high-speed missiles. Upon successful completion, the next level presented a new wave of camels, with slightly harder gameplay.

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