Backyard Monsters

01.01.2010
Genre: Strategy
Original Backyard Monsters for Facebook and Kongregate. A strategy game centered on building a little town for monsters, designing it so that essential buildings are protected by defensive turrets.

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Could be interesting

14.03.2019

A war game set in the Wild West. Build up your town, train troops, research, attack and defend against other towns, capture buildings for boosts, participate in events, grow stronger with your alliance, and more.

01.01.1970

Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.

21.09.2020

As a king in the world of Syx, you lead your people from small colonies to prosperous mega-cities and empires. You manage everything from individual subject's needs to global diplomacy, trade and a scheming nobility that might try to usurp you from time to time.

09.04.2014

Aggression is a military real-time strategy game set within a historic context featuring role-playing elements. Play the role of a political leader of Russia, Great Britain, France or Germany. It is up to you to take firm decisions at the crucial period of the European history – the World Wars ages covering 1914 – 1945.

31.12.1999

The third in the Army Men series, back when it was a strategy game.

30.03.2004

War Times - During the years of World War II, each nation adopted unique strategies for defense. Now you can try these strategies in a series of campaigns based on historical battles and events of the war. Follow the actions of the European war, as seen by Germany, Great Britain, the USA or the USSR. Powerful multiplayer and cooperative gameplay -- you can even share Allied units with other players

31.01.1999

[Unreleased 1982] Land Battle is a two player war game which utilizes both strategic and tactical modes of play. Each player controls an array of forces with the objective of capturing or destroying his opponent's "flag." PRODUCTION HISTORY This wargame simulation took a long time in programming (officially 391 days, compared to 170 days for Night Stalker, begun at about the same time); when completed in mid-1982, Marketing was concerned that its design already looked dated. A second concern was that, due to the complexity of the game, it required more memory than an Intellivision contained; the cartridge would have to include 256 bytes of RAM onboard. Only USCF Chess had been approved for onboard RAM, an expensive proposition. When the Entertainment Computer System (ECS) was given the green light, Gabriel Baum, VP of Applications Software, proposed changing Land Battle to an ECS title; the ECS had an additional 2K of RAM available for cartridges. Marketing resisted this -- they still wanted Land Battle as a stand-alone game. Peggi Decarli was assigned to give the game a graphics makeover. After the makeover, Marketing still didn't find it visually interesting enough. By that time, wargame fanatic Steve Sents, having completed Deadly Discs, had started work on an ECS wargame called Desert Fox, which Marketing liked the looks of better. The decision was made to kill Land Battle and incorporate as much of its gameplay and programming as possible into the Desert Fox design.

22.02.2023

FNAF Rewritten: '87 is a re-imagining of FNAF 2.

12.12.2011

The only thing that sets this apart from other games is the fact that this game does not use 'energy' points that most Facebook games use, which takes time, certain items, and/or money. Another rather nice feature in the game is cash. Players can use cash in buying mechs, expanding your army and more.

09.07.2015

Gary Grigsby’s War in the East consists in a truly epic representation of the Second World War on the Eastern Front and is unparalleled in its scale, detail, and ambition. This game is the spiritual heir to the great Eastern Front board and computer wargames of the past; a turn-based World War II strategy game down to the division and brigade level, stretching across the entire Eastern Front at a 10 mile per hex scale.

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