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Your goal in this game is to gather faith and a cult following to become stronger and be able to battle the rest of the Gods, to reclaim your place among them as the most powerful ever, and it all starts by raising prayers with your Arduboy buttons.
Get ready to click till' you're filthy rich! Click For Cash is a idle clicker game where you click a button for cash (very self explanatory). Purchase a variety of upgrades to help you become the richest person in the universe... at least in the game.
Crown Clicker is a clicker game with simple functions. Just click and have fun! we plan to add more updates, and would love constructive criticism.
Simple clicker game, Click cupcakes, get money, buy boosts and get your highscore!
Collect all the shields, climb up!
Looper Looper is a simple clicker game. Click on the requested items, transport them, earn ∮ and upgrade your factory!
Pick up your sword and fight off waves of Potatoes by upgrading your stats constantly, use Equipment, choose between different Classes, put your many Talents to good use, and so much more designed to keep you entertained for a long time.
Rock paper scissors as a clicker game where you select (or click) objects that counter the one that is presented.
AdventureQuest Dragons is a dragon-themed clicker game developed by Artix Entertainment in collaboration with Orteil, the developer of Cookie Clicker. The game released in December 2014 for Android and iOS devices; a web version was canceled. The Android version was removed by 2022.
Alter Ego is a narrative-driven personality exploration game where players tap whispers to gather EGO, which they use to progress through the story and take personality tests. The game is designed for those interested in self-analysis, literature, philosophy, or psychology, offering multiple endings that change based on player choices and interpretations. Players use insights gained from the game to reflect on their own personality and see themselves in new perspectives, with the in-game world's nature shifting according to how players interpret the narrative.