Boiling Point: Road to Hell
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Xenus
Caribbean islands; islands full of secrets, mystery and the spirit of romance. These islands are both beautiful and lethally dangerous. Centuries ago the waters of this region were teeming with pirates and adventurers... and frankly, not much has changed since then. Many books have been written about the Caribbean basin and many films have depicted it. Now you have a unique chance to visit these places yourself and personally witness the everyday life of drug-dealers, bandits and the Mafioso. You'll be able to take part in various mysterious events and get involved in fights between various hostile forces, or just admire the luscious tropical environment while drinking the traditional pirate's liquor - rum. The Caribs are waiting for you!
Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons. The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale.
Could be interesting
True Crime: Streets of LA is a free-roaming driving and action game similar in concept to Grand Theft Auto III. The game's structure is mission-based; most of the missions are dictated by the story and initiate following a cutscene that advances it. Failing a mission still allows the player to continue playing through the chapter and undertake subsequent missions; in some cases this will lead to branching paths and optional missions. However, in order to complete the whole chapter the player must eventually succeed in all the main missions.
In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami.
Grand Theft Auto: Liberty City Stories is an action-adventure game set in Liberty City in 1998, serving as a prequel to Grand Theft Auto III. Players assume the role of Toni Cipriani, a member of the Leone crime family, as he returns from hiding to reestablish his position within the organization. The game features open-world exploration, mission-based progression, and various side activities, maintaining the series' hallmark gameplay elements.
Be a good cop or a bad cop in the streetwise action game True Crime: New York City. You can explore the authentically modeled streets of New York City as a police officer tracking down criminals and administering justice. The game features a diverse weapon set, as well as a mixed offering of fighting styles that you can use to take out those who stand in your way. In addition to combat on foot, the game features driving sequences and shootouts. Laurence Fishburne, Christopher Walken, and Mickey Rourke contribute their voice talent to the game as well.
Returning after his mother's murder to the semi-fictional city of Los Santos (based on Los Angeles), Carl Johnson, a former gang banger, must take back the streets for his family and friends by gaining respect and once again gaining control over the streets. However, a story filled with crime, lies and corruption will lead him to trudge the entire state of San Andreas (based on California and Nevada) to rebuild his life.
Explore an island playground as stunningly beautiful as it is diverse – from mountain ranges to swampy grasslands and white sandy beaches. Fight your way through the island’s towns, temples, river ports and more. Encounter a diverse and realistic cast of characters, including one of Far Cry’s most notorious villains: Vaas Montenegro. Dive into this deep and enriching story where morals are questionable and hope is all but abandoned.
Grand Theft Auto Advance is a handheld console game developed by Digital Eclipse, published by Rockstar Games, and released on October 26, 2004 for the Game Boy Advance. It is the only Grand Theft Auto game to not be developed by a Rockstar studio (formerly DMA Design). The game is played from a top-down perspective; this view angle was seen on the first two games in the series, Grand Theft Auto and Grand Theft Auto 2, but vehicle-based side-missions (such as "Vigilante" and "Paramedic"), the heads-up display and a large majority of the weapons, first introduced in the three-dimensional counterparts, have also been included. Unlike previous top-down Grand Theft Auto games, vehicles can now flip over. It is the first game from the Grand Theft Auto series which got a 16+ rating from PEGI and an M rating (recommended for mature audiences though any age is still allowed access) from the Australian Classification Board. The game was released on the same day as the North American release of Grand Theft Auto: San Andreas.
Explore a massive and dynamic open world offering an incredible variety of gameplay possibilities. Hack your way through traffic while you engage in dangerous car chases through the winding streets of San Francisco, traverse the rooftops of the colorful and vibrant neighborhoods of Oakland, and infiltrate the cutting-edge offices of Silicon Valley companies. There are many secrets to uncover in the birthplace of the tech revolution.
The PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game.
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control. According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service sends their agent into the Zone center. From now on, everything depends on you.