Buck Rogers: Planet of Zoom

31.12.1984

Port

Genre: ?

Parent game

31.12.1982

Sega released the arcade video game Buck Rogers: Planet of Zoom in 1982. It was a forward-scrolling rail shooter where the user controls a spaceship in a behind-the-back third-person perspective that must destroy enemy ships and avoid obstacles; the game was notable for its fast pseudo-3D scaling and detailed sprites. The game would later go on to influence the 1985 Sega hit Space Harrier, which in turn influenced the 1993 Nintendo hit Star Fox. Buck is never seen in the game, except assumedly in the illustration on the side of the arcade cabinet, and its only real connections to Buck Rogers are the use of the name and the outer space setting. Home versions were released for the Atari 2600, Atari 5200, Atari XE, ColecoVision, Coleco Adam, Intellivision, MSX and Sega SG-1000 video game systems, and the Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A, Apple II and ZX Spectrum computers. A version for IBM PC using CGA graphics was also available.

Part of franchise:
Buck Rogers (last 3 games)

31.12.1990

It's 2456. Earth is under the control of NEO now, but the shadow of RAM is still present. Occasional attacks by RAM military are explained away as "acts of overanxious officers and "unfortunate lapses of judgement." NEO scrambles to rebuild a shattered planet and build the forces required to fend off the RAM attack it feels is inevitable. "Buck Rogers!" The name is everywhere. "Buck Rogers and NEO victory at Gauntlet- Vid at eleven." The Video Network News, people talking on the streets of old Earth, even in the furthest asteroid outposts--Buck Rogers and NEO are everywhere. There is a feeling of hope now. After years of domination, RAM no longer holds old Earth, and NEO is finally able to make a real stand against the corporate behemoth. Victories, real and exaggerated, boost NEO confidence daily. NEO ranks are swelling with new recruits -young people who never before felt they could make a difference. Your team is assembled from those ranks. Each member has made his or her way to Chicagorg with plans to join the war against RAM supremacy. Each has visions of great victories, glory, and lasting fame--like Buck Rogers.... To play Countdown to Doomsday, you must make characters and band them together into a team. The team must have a variety of talents and skills to survive and finally succeed.

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