Buster Bros.

31.12.1989
Users 76/100
There are 50 stages at 17 locations: Mt. Fuji, Mt. Keirin, the Temple of the Emerald Buddha, Angkor Wat, Ayers Rock, the Taj Mahal, Leningrad, Paris, London, Barcelona, Athens, Egypt, Kenya, New York, Maya ruins, Antarctica, and finally Easter Island. Each location has a unique background that shows the area's most famous landmarks. The stages contain a different layout of blocks, some that disappear after being shot, others that do not, and still others that are hidden and can reveal bonuses. The stages start with differing numbers and sizes of balloons. The largest balloon divides for the first three times it is popped; after the fourth and smallest balloon is popped it vanishes. Each player starts with a single harpoon. When a balloon is popped, special weapons may drop down. At a certain point in the stage, a food item will drop down that is worth several thousand bonus points. If a player touches a balloon of any size, the player dies and both players must start the stage again. When both players touch a balloon at the same time, only Player 1 will lose a life but this is somewhat offset because when both players reach a bonus or weapon simultaneously only Player 1 will get it. Players start with 3-5 lives depending on the dip switch setting. Extra lives are also given when certain point totals have been accumulated. The stage ends when all of the balloons are successfully cleared. The game ends after all stages have been completed and our heroic duo ride their jeep into the sunset on an Easter Island beach. In some later versions, there are more than 17 locations.

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Part of collection:
Buster Bros. (last 3 games)

01.05.1997

Comprising three titles, (Buster Bros., Super Buster Bros., and Buster Buddies), Buster Bros. Collection is a compilation of Capcom's "Buster" arcade series -- released over a period of six years from 1989 to 1995. Gameplay presents a blend of puzzle and action that sees players strafing from side-to-side, shooting vertically at the bubbles that bounce around the arena. Enclosed within the confines of a single, 2D arena, one or two players must utilize their rope-gun devices to destroy the deluge of bubbles that inundate the screen. When hit, the bubbles burst into multiple, smaller segments, and will continue to do so until the smallest bubble is destroyed. Only by clearing the screen can players proceed. However, coming into contact with a bubble will result in the immediate loss of a life.

01.07.1995

Your character is locked inside an art museum and has to avoid bouncing balloons of various sizes, most of which split when hit. The player has the option of "normal" play with stages or "panic" mode in which balloons will appear continuously. In normal mode, watch out for characters like birds and dogs that will paralyze your character.

01.10.1993

Could be interesting

20.10.2015

A challenging puzzle platformer inspired by games like Limbo and Badland.

15.05.2018

Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.

04.09.2018

Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

12.03.2019

Rico is an arcade-style, first-person shooter inspired by modern action cinema. In the game you and a friend play as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organised crime taskforce. Planning is tactical rather than strategic, players must react in the moment to shootouts as they unfurl, with additional extra time to assess the situation if they are able to surprise their adversaries. Ammo and enemies are plentiful, and combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great.

24.07.2018

Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.

24.01.2019

Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure!

28.06.2018

2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.

09.09.2010

Crackle Cradle is a 2D sidescrolling platformer/shooter developed by FoxTail. This game entails guiding the selected heroine through various areas, traps, and monsters, relying on a mixture of evasive skills and accuracy with their weapons.

28.07.2021

Unbound is an atmospheric 2D Puzzle-Platformer where the main character, Soli, can conjure magic portals to travel between different realities in order to learn more about the catastrophe that ravaged his world. Inside certain portals, the physical properties of the character or world elements can change, offering new gameplay possibilities. Unbound’s artistic approach can be summarized as a dark fairy tale presented in a cartoonish style, with the purpose to give the game experience a fresh look and feel. Curiosity and exploration will have an impact on the overall atmosphere and will immerse the player even more.

13.02.2019

Degrees of Separation is a puzzle platformer where cooperation is built into every move. Two contrasting souls, Ember and Rime, fall in love, but are separated by an enigmatic force, and must use their powers to progress through a spectacular world of fantasy and adventure. Players solve environmental obstacles by drawing upon the contrasting temperatures of warm and cold in single-player and cooperative multiplayer.