Capitalism

31.10.1995
Critic 69/100
Genre: Simulator
Capitalism is a business simulation video game first published in 1995 by Interactive Magic, developed by Enlight for the Macintosh and MS-DOS and designed by Trevor Chan. The aim of Capitalism is to become the most profitable business in the world while competing in several different markets against a number of different corporations. The player must run a business as the chief executive officer while preventing the business from going bankrupt or being bought out by a competitor.

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Part of collection:
Capitalism (last 3 games)

22.03.2016

Play the strategy game of money, power and wealth.

14.12.2012

Capitalism Lab is the latest version in the Capitalism business simulation game series. It lets you build the business empire of your dream. You become a corporate CEO and face real-world challenges as you build a sprawling business empire covering retailing, manufacturing, agricultural business, mining, real estate, media and stock trading! Capitalism Lab improves upon the award-winning Capitalism II with a host of new features and improvements, including new products, realistic simulation of inflation (the first of its kind), greatly enhanced macroeconomic simulation, the ability to build community, sport facilities, and media firms, as well as improved screen resolutions, interfaces, smarter AI, and many other improvements!

17.12.2001

Capitalism II is a business simulation where players build and manage a corporate empire. The game covers key aspects of commerce, including manufacturing, marketing, research, and stock trading. Players make strategic decisions, hire executives, develop technology, and expand into industries like media and real estate. With a realistic market system, it offers a detailed and immersive corporate experience.

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17.12.2001

Capitalism II is a business simulation where players build and manage a corporate empire. The game covers key aspects of commerce, including manufacturing, marketing, research, and stock trading. Players make strategic decisions, hire executives, develop technology, and expand into industries like media and real estate. With a realistic market system, it offers a detailed and immersive corporate experience.

01.01.1990

The objective of the game is to build and manage a railroad company by laying track, building stations, and buying and scheduling trains. The player may start companies in any of four geographic locales: the Western United States, Northeast United States, Great Britain, or Continental Europe.

31.12.1991

Big Busine$s a semi-realistic wacky business simulation! Have you ever wondered how it would be to run your own corporation? Did you ever wish you were in your boss's shoes? Or do you just want to prove you can compete against two other players in a match of strategic whiz and business skill? If you answered one of the above questions with Yes, this game is for you! Big Business is a not so serious simulation of a large manufacturing corporation. Three players, each starting off with equal assets and marketing the same product, compete to acquire the greatest net worth by the end of the game. Players must make decisions on how much money to spend on advertising, research and development or raw materials; at which capacity to operate the factories; and whether to borrow money or repay outstanding loans. You can initiate takeovers, detect and catch opponent's spies, start law suits and create worker's unrest in your opponent's company. You don't have to be a business genius to enjoy this game. With its beautiful graphics and excellent game play, its fun for everyone!

01.11.2012

Sweatshop challenges players to manage an off-shore clothing factory, producing the latest in cheap designer fashions for Britain's high streets. Channel 4 was eager to create a game that challenged young people to think about the origin of the clothes we buy. The solution was a strategy game that casts the player in the role of a clothing factory’s middle management. The player is responsible for hiring and firing workers, ensuring that orders are completed in time and balancing the needs of demanding clients with worker welfare. Sweatshop HD was originally released on the Appstore for Ipad, however the game quickly gathered controversy as Apple pulled it down stating it was "uncomfortable selling a game based around the theme of running a sweatshop". It is however still playable via it's official website.

14.12.2012

Capitalism Lab is the latest version in the Capitalism business simulation game series. It lets you build the business empire of your dream. You become a corporate CEO and face real-world challenges as you build a sprawling business empire covering retailing, manufacturing, agricultural business, mining, real estate, media and stock trading! Capitalism Lab improves upon the award-winning Capitalism II with a host of new features and improvements, including new products, realistic simulation of inflation (the first of its kind), greatly enhanced macroeconomic simulation, the ability to build community, sport facilities, and media firms, as well as improved screen resolutions, interfaces, smarter AI, and many other improvements!

01.07.1990

Where life, love and money all depend on how well you play the game. Make billions of dollars when you deal with the giants of Wall Street. Not only do you take risks by playing the stock market, but you must prove you can uphold a high standard of living. If you dream of fame and fortune, this Life Simulation game is your way to the top. You can taste the victory of success, but only if you're strong enough to face the challenge of life. Now, are you ready to deal?

18.03.1988

A stock-trading simulator for the NES that uses the name of famed Japanese financial adviser Matsumoto Tooru. It was developed by Imagineer and was never released outside of Japan. Matsumoto Tooru no Kabushiki Hisshou Gaku ("Matsumoto Tooru's Stock Success Knowledge") is a stock exchange simulation developed and published by Imagineer. The goal of the game is to make 100 million yen (approximately $1.3mil) in the stock market in the span of a single year via a series of shrewd financial decisions and listening to advice about which way a certain type of stock might turn. The game is fronted by Matsumoto Tooru, a nationally well-known financial adviser who is often considered to have an expansive knowledge of the Japanese stock market. The game also features the song "The Entertainer" by Scott Joplin. Though it focused on unusually complex subject matter for a video game, it sold enough copies to inspire a sequel that was released the following year.

14.03.2019

A stock market simulation.

31.12.2010

In Millionaire City you are in charge of your own town, and the goal is to turn it into a bustling metropolis by building houses and businesses. Once a house is built, you have to actively populate it with renters and after a period of time (anywhere from a few minutes to a few hours) you can return to collect your cash. Return too late, and you'll miss your pay day completely.

29.09.2023

A business management sim with a twist, players will grow their drug trade empire through ‘legitimate’ fronts by managing both sides of the business. One uses the front door, another uses the back! Acquire new ‘businesses’, meet new clientele, develop more potent narcotics, make lots of money, and leave a city in ruin! Set in a sunshine soaked city in the glamorous '80s, Definitely Not Fried Chicken is the ultimate test of your entrepreneurial business skills. Build your drugs compound from the ground up, buy adjoining plots of land and expand. Design and lay out your complete production line and establish distribution routes. Fortify your compound’s defences and make sure any ‘overly-enthusiastic’ customers can't break in. Research and develop better strains of narcotics like marijuana, cocaine, and methamphetamine.