Popular games published by company Interactive Magic

18.09.1998

Knights and Merchants recreates the era of the Middle Ages. Apart from the purely fictitious geography of our world, all game elements and scenes are based on the Anglo-Saxon period, 1200 A.D. And we haven't used imaginary elements like fabled creatures, either. The player takes on the role of an ordinary captain in the Palace Guard. A conspiracy against the king catapults the captain into a situation where he finds himself responsible for the defence of the last royal province. This is all that remains of the shattered kingdom, which has been split into numerous small principalities and fiefdoms. And now even the king himself, ensconced in his capital, is threatened by enemy armies. This is the starting point of your Middle Ages adventure. Now you must win back all those provinces which once belonged to your king.

01.06.1998

Mind-altering sandbox game that can be described as a racing role-playing adventure game with a complicated storyline. You’ll find a unique atmosphere, complete freedom and lots of gameplay hours to figure out what’s the game is all about.

30.11.1997

Seven Kingdoms is a strategy game. It is the first in the Seven Kingdoms franchise.

14.04.1998

Management game that put the player in charge of controlling an industrial group, with the objective of becoming the best industry giant between various competitors. Experience the soaring heights and the shattering depths of being an industrial giant! A factory, a store and some lorries – a simple beginning can be the start of an illustrious career! Build all types of factories, buy your raw materials at a bargain and manufacture the products that will bring you fame and fortune. All you need now is the right advertising strategy – and watch the tills in your newly opened stores fill up. See what you can do in the toy and sports goods industry. Earn your money from jewelry and furniture. And be prepared for the challenges of the computer age. The automobile and electronics industries will make demands on your organizational skills. What is the competition up to? Are they starting to become a nuisance? Then by them out! If you have enough money, that’s it. Or make your companies running more successful than others! So no one will be able to stop you on your path to success… Industry Giant stands for simple and comfortable commands combined with a high degree of complexity – yet easy to understand.

31.07.1995

You're in command as your AH-64D Apache Longbow combat helicopter lifts off from its forward base. You're going into combat against the best the enemy can offer, but you've got the most advanced fighting helicopter in the world at your fingertips, packed with a devastating array of lethal weapons and state-of-the art technology. You're ready to rock and roll but so is the enemy! They're waiting for you with combat helicopters of their own, backed up by radar-guided anti-aircraft guns and missiles and fixed wing aircraft. It's not going to be a cakewalk but you and your Apache are up to the challenge. Across four theaters of war-- Fort Hood where you train and then in war zones in Cyprus, Yemen, and Korea--you will fly the most fearsome helicopter that has ever been designed against enemies on land, sea, and air. Apache Longbow took flying simulators to the next level. The developers constructed the flight model with fanatical attention to detail, going so far as to bring in Apache pilots to fly the in-game chopper and offer their feedback on how real the experience felt. Every flight simulator enthusiast will be pleased with the complexity and realism this game has to offer. Meanwhile, to make the game more accessible there is also an arcade mode where the flight mechanics aren't nearly as realistic, but there's still tons of fun to be had. So whichever you are - a slow-and-low hardcore sim fan or someone who just likes to fly about and blow things up - this game has something for you.

31.08.1997

War Inc. (Project Airos in Australia and Germany) is a real-time strategy computer game developed by Optik Software. It was published by Interactive Magic for DOS on August 31, 1997. It incorporates a rudimentary stock market, placing the player directly in control of research and development and the ability to completely customize units by using a variety of components.

31.12.1998

Thunder Brigade is a PC game released in 1998. It is an action/arcade tank sim game which involves piloting floating tanks in a sci-fi universe shooting down enemy tanks and destroying enemy installations. The war is fought between 3 contrasting factions on numerous worlds. Developed and published by Interactive Magic and Bluemoon interactive, Thunder Brigade features a 30-mission campaign mode, dozens of single scenarios as well as a scenario editor with almost limitless posiblities. Originaly, the game featured an online multiplayer mode which was similar to single scenario and featured an editor. Unfortunatly, the main connection type, "play on imagic.com" has now closed down so multiplayer no longer works properly. Thunder Brigade however is still popular today thanks to it's addictive gameplay, imaginative universe and the almost infinite possibilities of the scenario editor.

31.12.1995

Players control a star ship pilot who is a member of the Star Ranger Corps., the security force of the galaxy.

31.10.1995

Capitalism is a business simulation video game first published in 1995 by Interactive Magic, developed by Enlight for the Macintosh and MS-DOS and designed by Trevor Chan. The aim of Capitalism is to become the most profitable business in the world while competing in several different markets against a number of different corporations. The player must run a business as the chief executive officer while preventing the business from going bankrupt or being bought out by a competitor.

31.03.1998

Description The battle for planet Nu Haven lasted just three months Earth Standard Time, and the cost in lives on both sides was staggering. Mankind had just been rudely awakened from a dream that it was alone in the universe. Now the greatest military force ever assembled is about to be put at your command, your objective: to liberate planet Nu Haven and prevent the impending invasion of Earth. The most advanced weapons of the 24th century are at your disposal: dorships, heavy tanks, aerial bombers, dreadnoughts, and submarines - 45 different units in action on the battlefields.

31.12.1996

Harpoon Classic '97 is a revised version of traditional Harpoon Classic which is in turn, based on Larry Bond's original and very popular Harpoon board-game from 1980. The core gameplay is top-down (map and menu based) ultra-realistic strategic naval warfare wrapping around scenarios in 4 different theatres (North Atlantic, Greenland/Iceland, Indian Ocean, and Persian Gulf/Mediterranean).

30.11.1997

AIR WARRIOR III combines all the exciting missions of Air Warrior II with four new Pacific planes, 6 new campaigns over the Pacific Ocean and Europe, and heart-pounding, stomach-churning, accelerator-enabled 3-D graphics. With new, detailed landscape and aircraft art, and enhanced artificial intelligence, Air Warrior Ill is the ultimate dogfighting simulation game. Are you up for the challenge

31.12.1998

Liberation Day is an isometric turn-based strategy game published by Interactive Magic in 1998 for PC. It is the sequel to Fallen Haven. It is set in early 27th century following war between humans and aliens

05.04.1997

F-16 Fighting Falcon aims to attract a wide audience, since the lover of an action game (with the Quick Start option) until the specialist able to explore more than nine tens gifts missions. The unit commands the player flies three war zones in air-to-air and air-to-ground, in great detail, and landscapes generated from the original maps of Korea, Israel and Cyprus.

31.12.1996

The player is in charge of bringing a small group of prehistoric people through the changing world, from the first crude working with stone tools to space travel, developing them from a simple tribe into a successful modern society. Along the way the player races against up to seven other tribes, all reaching for the same goal. As the player progresses through the game, he must lead his tribe to victory using diplomacy and conquest. Options include real-time or turn-based play, traditional 2D or new 3D views, full campaigns or mini-scenarios, and military or scientific victory conditions.

31.12.1997

Sequel to the first online multiplayer flight simulator, Air Warrior. Now with Air Warrior II, the Ultimate Dogfighting Simulation, you can experience the thrill of aerial one-on-one combat in over 35 different aircraft types from WWI, WWII, and Korea. Challenge the most sophisticated aerial artificial intelligence ever. Fly one of over 300 missions, participate in multi-mission campaigns, or fly head-to-head against a friend.

01.05.1999

Malkari is a 4X (explore, expand, exploit, exterminate) space strategy game in the tradition of Reach for the Stars and Master of Orion. However, there is a new twist on the traditional concept here: your solar system has been devastated by a runaway star, ripping the old planets apart into a vast clutter of asteroids. Making things more difficult for long-range planning, the asteroids are all moving at their own particular speeds, so the planet next door may be on the other side of the system a hundred turns from now! Now that your people have emerged from their long cryo-sleep, you must resume the old struggles against rival guilds...all the while trying just to survive in the strange new Malkari system.

30.06.1998

It's the First World War and the conquest of the sky is your mission. Battle your way to that target with WarBirds, the totally three-dimensional, fly by the seat of your pants, dog fight game. Pick from any of six missions from Milk Run to The Swarm to dog fight one-on-one or fill the sky with war planes. Fight against a computer-controlled squadron or link with up to four Lynx friends to determine who is the Greatest World War I Flying Ace.

01.01.1999

On the third millennium, after many decades of scientific and social enlightenment, nations had to deal with increasing overpopulation, terrorism. pollution and a collapsing economic system. This led to increased border tensions, and soon small regional wars turned into a Global War, where all kinds of weapons were used, killing millions and destroying vast amounts of knowledge. As the use of nuclear weapons rendered many oil fields useless due to radiation, mankind had to turn away from fossil fuels, and eventually outlawed their use and turn to clean energy sources. During the war, China had broken up into several independent states, but thanks to their reliance in both old and new technologies, they bounced back, and under the hand of Emperor Zindo reunited, and went to control most of Asia. The United States, while had their population devastated, managed to hold their infrastructures and technology mostly intact, and had Mexico and Canada joining as new states, as well as a change in the constitution that changed the government into a private company, with certain special citizens being considered "shareholders". Due to the limitations of non-fossil energy sources, the control of a recently discovered material (Thermodux) that could amplify the power output of those energy sources is highly coveted. So, after an accident that killed the researchers and completing an hostile take-over of India Incorporated, Zendo announced a "security attachment" to "protect" the Solomon Islands (where Thermodux was being studied) from further terrorist threat. However, The US contracted a mercenary company, Navco, to clear the island, with the player joining as new recruit for the company, working for cash and shares in the US government. The game is a typical flight combat simulator, with missions involving patrol, defense and attacking enemy facilities. The ultimate goal of the game is to survive each mission, taking down as many enemy aircraft as possible to collect a bounty, that can be used to purchase better weaponry and new crafts. The player should also avoid the destruction of USA-controlled facilities, as they carry a fine.