Captain Forever

31.12.2009
Genre: Shooter
Captain Forever was inspired by the 2007 freeware game Battleships Forever, which itself drew inspiration from the 2003 game Warning Forever. The player pilots a ship with the ability to be expanded by attaching 'modules' (such as lasers or boosters) gained from defeated enemies to a command module, represented by a box containing a broken heart. The goal in the game is to keep your ship alive for as long as possible.

Buy

Part of collection:
Captain Forever

03.06.2016

Can you create the raddest spaceship? Captain Forever Remix is the spaceship builder roguelike. Voyage across the Solar System and blast apart randomly-generated enemies for spare parts. You better build a pretty tough ship, because you're gonna need it. Your little brother turned into a bubblegum mutant and is being a total butthead. He froze the Sun, poked out Jupiter's eye, drank Neptune's oceans, and cracked Earth like an egg. Set off across a messed-up Solar System to put a stop to the big jerkface once and for all.

31.12.2009

Captain Forever was inspired by the 2007 freeware game Battleships Forever, which itself drew inspiration from the 2003 game Warning Forever. The player pilots a ship with the ability to be expanded by attaching 'modules' (such as lasers or boosters) gained from defeated enemies to a command module, represented by a box containing a broken heart. The goal in the game is to keep your ship alive for as long as possible.

01.01.1970

The sequel to Captain Forever, Successor promises a variety of new ship parts, like torpedoes, homing missiles, ramming spikes, and auto-repair systems.

Could be interesting

01.09.1977

Space Wars is an early vector graphics arcade game. It is based on Spacewar!, a PDP-1 program. It was ported to the Vectrex in 1982. Space Wars was the brainchild of Larry Rosenthal, an MIT graduate who was fascinated with the original Spacewar! and developed his own custom hardware and software so that he could play the game. Cinematronics worked with Rosenthal to produce the Space Wars system. Two players controlled different ships. One button rotated the ship left, another rotated the ship right, one engaged thrust, one fired a shell, and one entered hyperspace (which causes the ship to disappear and reappear elsewhere on the playfield at random). The game offered a number of gameplay options, including the presence or absence of a star in the middle of the playfield (which exerted a positive or negative gravitational pull), whether the edges of the playfield "wrapped around" to their opposite sides, and whether shells bounced. Three other fascinating features were unique to this game. First, the game could not be played in "one player" mode; a human opponent was required. Second, the player's ship could take a glancing hit without dying, but would suffer damage; a cloud of loose ship fragments would break off and float away, after which the ship would be visibly damaged on screen and would turn and accelerate more slowly. Third and most memorable was that the duration of play for any contest was solely governed by the amount of money deposited; each quarter bought a minute and a half of play. A dollar bought six minutes, and for a ten dollar roll of quarters two players could play non-stop for an hour.

28.07.2016

Join Section 9 in a first person shooter experience. Become a member of an elite force of cybernetically enhanced combat operatives dedicated to the defense of society, and use your advanced firepower, Tachikoma Tanks and unique cyber skills to bring down cyber terrorists in a connected world.

28.02.1997

A ground-based shoot-em-up by design, the game employs the use of jumping, banking, and strafing as you move forward through 3D tube-like levels. The game is seem from a third-person perspective behind the ship. Some areas place you outside and some inside, but the majority of the game takes place rotating around tubes. This gameplay only differs slightly in boss levels, that allow you to rotate around a central point with no forward motion. You can obtain different power-ups including special weapons, health bonuses and extra lives as you play through the game’s 9 levels. Each level is divided into 2 stages, one on tubes and a boss fight afterwards.

13.04.1994

Tempest 2000 is a tube shooter video game. Taking control of the claw-shaped Blaster spacecraft from the original game, the player has to survive and travel across multiple levels until the end in an intergalactic war, battling against a variety of enemies that appear on the playfield.

23.08.2024

In Concord, you play as the crew of the Northstar—a group of guns-for-hire known in our galaxy as Freegunners. The Freegunners roam the stars taking high-stakes jobs on worlds across Wild space, where they face other fiercely competitive Freegunner crews. From match-to-match, you’ll form your team of Freegunners with other players and battle it out with rival crews to take home the reward across a variety of maps and modes.

21.02.2017

Kal Wardin, our hero, is a retired N.O.V.A. veteran summoned once again to don his Mobile Armor Suit in defense of the Colonial Administration forces. Helped by Yelena, his personal AI Agent, Kal must protect humanity's destiny by entering the battlefield against alien invaders while uncovering the mystery behind their sudden attack.

01.11.1980

Star Castle is a 1980 vector arcade game by Cinematronics. The game involves obliterating a series of defenses orbiting a stationary turret in the center of the screen. The game was designed by Tim Skelly and programmed by Scott Boden. Tim Skelly also created a number of other Cinematronics titles, including Starhawk, Armor Attack and Rip-Off. As with many other titles by the company, Star Castle was ported to the Vectrex video game console in 1983.

02.06.2009

Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.

04.06.2015

The year is 2028 and humanity is on the brink of extinction. Help John Connor in the war to save the human race in the official mobile game of the Terminator Genisys film.

placeholder
01.01.1970

Star Combat is an online space shooter, as well as a genre of action packed simulator for free. A flexible aircraft customization system will capture your attention to the details of the combat vehicle technical equipment and allow you to create your own style of play, while the furious dynamics, drive and action of space battles with real rivals will not let you to be bored. In the game, you will encounter 18 warships, each of them has its own potential that you need to disclose.