Buy
Could be interesting
Trackmania² Lagoon has you racing on raised tracks above a tropical island filled with insane activities. It comes with a free Trackmania multiplayer channel, an exclusive solo campaign, a new game mode and a world of possibilities in user-generated content thanks to an upgraded Maniaplanet system increasing the creative power of players. Like other Trackmania² games, Trackmania² Lagoon is pure fun and simple, offering thrilling graphics and instant gameplay.
Monster Trucks offers nine rugged off-roaders with which to race across jagged, imposing terrains. Not the only game to twist the racing genre to this end, but as you'd expect from Psygnosis, the quality of presentation is head and shoulders above the rest. There are two types of courses; circuits offer demanding hilly terrains which can easily trash the vehicle and must be learned intimately. Endurance courses offer greater freedom, with the aim of finding the best route to link eight dispersed checkpoints. To avoid any disorientation, arrows guide you to the next marker. Each area, be it snowy or volcanic, has characteristic features and hazards, yet this doesn't stop a repetitive feel developing. The third option is a fun mode, and one you might expect from the developer of Destruction Derby. Players have sixty seconds to take their truck on a car smashing spree.
Side scrolling BMX game from Turborilla
Super Racing is a Racing game, published by Sega, which was released in Japan in 1988.
The object is to win all the major international races on the Formula One circuit. The game can be played by either one, two or even three players (Battle Mode-only) simultaneously. Various modes of racing include: regular season, battle (which is similar to exhibition or single race mode in other Formula One video games), and the time trial mode which tests how fast a player can drive his or her race car on any of the world's premier road courses. Only the vehicles from the 1994 season are used. Michael Schumacher and Satoru Nakajima are the most popular racers in this video game, even though Nakajima is a hidden character.
A Formula One licensed racing game for the PC Engine and the second game in Nichibutsu's F1 Circus series. F1 Circus '91 is a top-down Formula One racing game with a strong simulation element. Players kit out their vehicle, take on various prominent Formula One competitors of the era in races that track the vehicle's damage and fuel. Due to the high speeds involved, players need to pay attention to flashing icons that indicate turns coming up in the road. The game followed 1990's F1 Circus and was followed by 1992's F1 Circus '92. The series would then move to the Super Famicom as Super F1 Circus.
Supercross 3D brings the excitement of arena supercross racing to the Jaguar. Not only do you get to race ahead of your competitors, you can catch big air on the huge jumps and perform a few tricks. There are three game modes: Practice, Single Race, and Tournament. In practice mode, you can race around any track for as long as you like. In single race mode, you compete in one race against the computer. Finally, in tournament mode, you compete in a series of races to accumulate points and become the Supercross champion.
F-1 Dream (Japanese: F1ドリーム?) is an automobile racing arcade game released by Capcom exclusively in Japan in 1988. It also had a PC Engine port released on August 25, 1989.
A Formula One racing game for the PC Engine. The last of the F1 Circus games to be released for the system. F1 Circus '92, sometimes known as F1 Circus '92: The Speed of Sound, is a racing game for the PC Engine and part of Nichibutsu's F1 Circus series. It is the fourth and last game in the series to be released on the PC Engine platform, and the seventh game in the series overall. Like its predecessors, it is officially licensed by the distributors of Formula One in Japan, and also has the rights to use the real names of teams/drivers. The game again focuses on top-down races that move at great speed and require a lot of memorization and careful driving. The player can easily be forced to retire from the race early if they take too much damage from collisions with the walls or other drivers. There's a strong customization element as well, and the player can choose to play a Special mode that includes dialogue with NPCs between races.
Newman/Haas presents racing in its purest form - no power-ups, shortcuts, or weapons here - and playing it requires equal parts patience, skill, and raw endurance. Those looking for an authentic Indy Car experience are in luck, as this is a game of remarkable depth and customizability. It offers a mind-boggling array of options - digital or analog control, single- or dual-player racing, four levels of difficulty, eleven tracks, 16 drivers, and a partridge in the pit stop. OK, I'm kidding about the last item, but it's obvious that Psygnosis doesn't think Indy Car racing is a laughing matter, and it's gone to great lengths to make Newman/Haas as realistic as possible.