Castlevania: The Seal Of The Curse

26.08.2018
The Seal of the Curse is a fan-made sequel to Konami's Castlevania: Simon's Quest.

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20.10.2015

A challenging puzzle platformer inspired by games like Limbo and Badland.

30.08.2016

Crossover of Super Mario Bros. and No Man's Sky. It was originally created for Ludum Dare, but was later expanded into DMCA's Sky. It was taken down by Nintendo in its original form.

15.05.2018

Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.

04.09.2018

Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.

28.03.2024

Pepper Grinder is an action-packed pirate adventure starring the titular Pepper, a seafaring soul with a passion for prospecting, and Grinder, her super-powered drilling device.

24.01.2019

Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems. Help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution in this delightful dystopian adventure!

28.06.2018

2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.

31.12.2014

01.01.1970

Sonic Freedom Frontiers is a game that intends to feature many levels, three playstyles, and a longer story. It plans on combining light influence from RPGs with and Platformer inspiration, making it a larger scale game. It has cutscenes that tell of a narrative with a science fiction flavor, that I wrote. It also has two different styles of platforming, one with more emphasis on physics and momentum, the other on combat. If it is completed, it is likely to have five different zones, all with five levels in each of them, with most of them being platformer styled levels. It is meant to feature hub worlds with top down gameplay, NPCs you can talk to, and saving.