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John Yesterday becomes immortal following an occult ritual. However, the ritual has been tampered with and things don't go quite as planned. Now he has to embark on an adventure to try and reproduce the immortality ritual correctly. But his former acquaintances have other plans for him...
From the creators of Assassin’s Creed Odyssey comes a storybook adventure about a forgotten hero on a quest to save the Greek gods. Embark on a journey to the Isle of the Blessed, taken over by dangerous creatures of mythology. Prove your legendary heroism by taking on their leader, Typhon, the deadliest monster in all of mythology in a face-off for the ages. Explore a beautiful fantasy world where tricky puzzles, mysterious dungeons and heroic feats await. The journey will be as challenging and rewarding as the final destination. Will you be the Hero of the legends foretold?
Delve into a dark adventure following the boy with a prosthetic face and a tragic past. Unravel the sinister mysteries of Sally's world to find the truth that lies hidden beneath the shadows.
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister... Explore the antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.
Enter the new creation from Tequila Works, a journey where you face your worst fears and are confronted with the emotional impact of your actions. Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world.
Discover a forgotten land in the clouds!
Don the mantle of a relentless monster huntress in a crumbling city in need of redemption! When the powerful artifact that binds Koshmaar – a horrifying creature from another world – is stolen, you embark on a quest that will lead you to the gothic city of Lichtenheim, which is inhabited by Maskwraiths – demonic creatures corrupted by a power from another dimension. Answer the call of the Dark City!
Coming back to the family Hotel after years, a strong-willed woman finds herself trapped with the ghosts from her past and a cellular telephone as the only way to unveil a terrible truth.
Unbound is an atmospheric 2D Puzzle-Platformer where the main character, Soli, can conjure magic portals to travel between different realities in order to learn more about the catastrophe that ravaged his world. Inside certain portals, the physical properties of the character or world elements can change, offering new gameplay possibilities. Unbound’s artistic approach can be summarized as a dark fairy tale presented in a cartoonish style, with the purpose to give the game experience a fresh look and feel. Curiosity and exploration will have an impact on the overall atmosphere and will immerse the player even more.
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.