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F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
The Sinking City is a game of investigation genre taking place in a fictional open world inspired by the works of H.P. Lovecraft. The player incarnates a private investigator in 1920s, who finds himself in a city of New England, Oakmont Massachusetts. It's currently suffering from extensive waterflood, and its cause is clearly supernatural.
Borderlands 3 is a first-person looter shooter set seven years after the events of Borderlands 2. Players select one of four new Vault Hunters and travel across multiple planets to stop Troy and Tyreen Calypso, twin cult leaders seeking to harness the power of alien Vaults scattered throughout the galaxy. The game features procedurally generated weapons, cooperative multiplayer for up to four players, expanded skill trees with multiple action skills per character, and new traversal mechanics including sliding and mantling.
From one of gaming’s most acclaimed sagas, Gears is bigger than ever, with five thrilling modes and the deepest campaign yet. With all-out war descending, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
Unlicensed Master System port of the MSX version of Quarth (Block Hole).
Contra Spirits, also known as Super Contra 3, is a pirated Famicom port of Contra III: The Alien Wars (Contra Spirits in Japan and Super Probotector: Alien Rebels in Europe) for the SNES, made by Ei-How Yang (and possibly others) in 1995. It was only released in 1997.
Block Force is a port of Quarth originally developed by Konami. It was made by Hwang Jiun-Ming, a relative of Hwang Shinwei and released in 1990. The game was often included in multicarts released by RCM Group between 1990 and 1991.