Doom Eternal

DLCs

The Ancient Gods - Part Two is the epic conclusion to the Doom Slayer's Saga and the second campaign expansion to the critically acclaimed Doom Eternal.

The Ancient Gods picks up after the end of the main story in a time where, due to the Slayer's actions, the armies of heaven and hell have fallen out of balance. The demons have flooded in to overtake the weakened angelic realm, so the Slayer's been called in to clean up the mess.
Expansion packs

You pulled humanity back from the edge of extinction, but it came at a cost, leaving an imbalance of power in the cosmos that threatens all of creation. The soul of the universe hangs in the balance. The Ancient Gods Expansion Pass includes both campaign expansions for the critically acclaimed DOOM Eternal. The Ancient Gods - Part One The legions of Hell have razed the heavens, threatening to expand across dimensions. Battle your way back to Urdak and decide the fate of the cosmos. Your mission is now your own. The Ancient Gods - Part Two Defy the gods and awaken an ancient evil in the epic conclusions to the DOOM Slayer’s saga. Rally the scattered Sentinel armies, lay siege to the last bastion of Hell, break through the fortress walls and face the Dark Lord himself.
Part of collection:
Doom
(last 3 games)

DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells the epic cinematic origin story of the DOOM Slayer’s rage. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.

Created in collaboration by id Software, Nightdive Studios, and MachineGames, Legacy of Rust is the newest episode for DOOM, and the first official episode since DOOM II to feature new demons and weapons. This 16-map Episode is broken up into two 8 map sections: The Vulcan Abyss and Counterfeit Eden.

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
Part of franchise:
Doom
(last 3 games)

A remastered version of the No Rest for the Living made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

A remastered version of the Master Levels for Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult, improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.

Hell has invaded Earth, and to save it, you must battle mightier demons with even more powerful weapons. This beloved sequel to the groundbreaking Doom (1993) introduced players to the brutal Super Shotgun, the infamous Icon of Sin boss, and more intense FPS action. A remaster of Doom II made in the KEX Engine, community-published mod support, original midi soundtrack or the modern IDKFA version by Andrew Hulshult (which includes new recordings), Improved performance with multithreaded rendering, BOOM source compatibility, accessibility options and translated into eight new languages.
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