Commander Keen
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Commander Keen
(last 3 games)
To the kids at school, you're 8-year-old Billy Blaze. To alien enemies in the galaxy you're superhero Commander Keen and it's up to you to save the Earth from destruction. As you put on your brother's football helmet you'll blast away on your Megarocket to space-worlds far away from home. Your mission: Face off against intergalactic creatures, recover the lost plasma crystals and save humanity -- it's all in a days work. Created by the game masterminds at id SoftwareTM, Commander Keen in the ultimate outer space blast-a-thon!
Trapped in a land where giant vegetables rule the day, you must fight your way through an army of vicious broccoli beasts, savage asparagus warriors and a bushel of other leafy green nasties before battling the fiercest spud of all, King Boobus Tuber. Unless you want a one way trip to the salad bar in the sky, you'll have to finish all your veggies. Before they finish you!
After completing the mission in episode one, Keen learns of the Shikadi's enormous ship, which doubles as the largest weapon ever built. So in episode two, titled "The Armageddon Machine", Keen faces his greatest challenge yet - to save the Galaxy!
Could be interesting
A mean bunch of hungry aliens have your babysitter and they're planning to make her their main course. Now it's up to you, as Billy's alter ego Commander Keen, to climb into your homemade Megarocket and save her. Or risk explaining what happened to your parents. The only question is: Can you complete your mission before dinnertime?
Trapped in a land where giant vegetables rule the day, you must fight your way through an army of vicious broccoli beasts, savage asparagus warriors and a bushel of other leafy green nasties before battling the fiercest spud of all, King Boobus Tuber. Unless you want a one way trip to the salad bar in the sky, you'll have to finish all your veggies. Before they finish you!
Cosmo's parents are taking him to Walt Disney World for his birthday. A comet hits their ship, forcing them to land on an unknown planet and repair the ship. Cosmo goes exploring, and when he returns, his parents are missing. Seeing large footprints, Cosmo thinks that his parents have been captured and sets off to rescue them before they are eaten. There are three episodes in the game series in which Cosmo must navigate through 10 alien-themed levels for each episode. In this episode, Cosmo explores the wilds of the Forbidden Planet, utilizing bombs and his suction-cup hands to survive.
The action franchise that started it all is celebrating its 20th anniversary with an all-new adventure on Nintendo DS! Set after the events of Contra III: Alien Wars, the game follows mercenaries Bill Rizer and Lance Bean as they battle to save the world from a new extraterrestrial threat. Contra 4 takes advantage of the dual screens of the Nintendo DS to deliver larger than life action, with massive enemies, detailed platforming and mind-blowing set pieces.
Strider 2, released in arcades and on the Sony PlayStation in 2000, is the sequel to the popular arcade and multiplatform game Strider. This game is considered the true sequel to the original Strider, rather than Strider Returns. Strider Returns is not considered a part of the series, as it was not developed by Capcom, it was exclusive to the west, and most people hated it. Strider 2, on the other hand, was very well received. Unfortunately, despite being hailed by critics and series fans, Strider 2 did not sell well. The PlayStation version of the game included the original Strider on a separate disc, for those who had never played it to become accommodated with the series. In the United States, there was a printing error for the game that swapped the labelling of each CD, so the Strider 2 disc was labelled Strider, and the Strider disc was labelled Strider 2.
May the farce be with you! Get ready for a trek through time with everybody's favorite intergalactic sanitation engineer and freelance hero, Roger Wilco. In their latest spaced-out space opera, the Two Guys From Andomeda take on science fiction (and just about everything else!) is a spoofy sendup that will leave you laughing. Roger Wilco embarks on a topsy-turvy trip through space and time in this fourth chapter in the award-winning Space Quest series, Roger Wilco and the Time Rippers. From a nostalgic look at his past in Space Quest I to a terrifying visit to the future of Space Quest XII, Roger's on the run again. And hot on his ion trail are the Sequel Police, deadly crosstime assassins who are out to put an end to Roger and all of his Space Quest nonsense once and for all. Once again it's up to Roger Wilco to save his future- or is that his past?- of the Space Quest series, and keep the universe safe for fair play, bad jokes, and lots more Space Quest Games.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
An explosive homage to SNES-era platformers mixed with a modern physics-puzzle twist, Explodemon is non-stop action mayhem like you've never seen before. Players use Explodemon's self-destructive nature to combat enemies and fly through the air, all the while solving a huge variety of physics-based puzzles (and, naturally, causing incalculable collateral damage). When the peaceful planet of Nibia is attacked by the malicious Vortex forces, the fate of the star system is thrust into the one pair of hands it shouldn't be: the malfunctioning Guardian robot Explodemon. Featuring 12 huge levels of pulse-pounding platforming, a deep control system, devastatingly up-close-and-personal combat, upgradable special abilities, comic-book style cutscenes and a story that'll make you giggle, cry, or simply sigh with indifference, Explodemon isn't your average game. No way. It's above average, at least. No, wait - so way above average that it's pure awesome. That's more like it. Explodemon! is unrelenting, hard-core brain-tickling action for those who grew up playing platformers, as well as those who'll discover just how awesome they were.
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.
Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.