Commander Keen in Invasion of the Vorticons: The Earth Explodes

18.12.1990
Users 68/100
Genre: Platform
Commander Keen's very first adventure, and the debut of id's groundbreaking side-scrolling technology. In the game you play the role of Commander Keen: the alter-ego of an eight year-old genius by the name of Billy Blaze. When Billy learns that the Earth is in danger, he dons his brother's football helmet and his homemade interstellar spaceship to become Commander Keen -- Defender of the Earth!

Parent game

18.12.1990

This is the retail version of the original Commander Keen trilogy. You play the role of Billy Blaze, an 8-year old superkid who dons his brother's football helmet and becomes Commander Keen - Defender of the Earth. This trilogy is comprised of the episodes: Marooned on Mars, The Earth Explodes and Keen Must Die! In each game, Commander Keen battles aliens and monsters, wanders through mazes and solves simple puzzles to complete levels. All 3 games are based on the same classic EGA scrolling platform game engine, so the gameplay is consistent through the series. Each of these games is featured here independently.

Part of collection:
Commander Keen (last 3 games)

17.05.2001

To the kids at school, you're 8-year-old Billy Blaze. To alien enemies in the galaxy you're superhero Commander Keen and it's up to you to save the Earth from destruction. As you put on your brother's football helmet you'll blast away on your Megarocket to space-worlds far away from home. Your mission: Face off against intergalactic creatures, recover the lost plasma crystals and save humanity -- it's all in a days work. Created by the game masterminds at id SoftwareTM, Commander Keen in the ultimate outer space blast-a-thon!

31.12.1991

Trapped in a land where giant vegetables rule the day, you must fight your way through an army of vicious broccoli beasts, savage asparagus warriors and a bushel of other leafy green nasties before battling the fiercest spud of all, King Boobus Tuber. Unless you want a one way trip to the salad bar in the sky, you'll have to finish all your veggies. Before they finish you!

18.12.1991

After completing the mission in episode one, Keen learns of the Shikadi's enormous ship, which doubles as the largest weapon ever built. So in episode two, titled "The Armageddon Machine", Keen faces his greatest challenge yet - to save the Galaxy!

Could be interesting

17.05.2001

To the kids at school, you're 8-year-old Billy Blaze. To alien enemies in the galaxy you're superhero Commander Keen and it's up to you to save the Earth from destruction. As you put on your brother's football helmet you'll blast away on your Megarocket to space-worlds far away from home. Your mission: Face off against intergalactic creatures, recover the lost plasma crystals and save humanity -- it's all in a days work. Created by the game masterminds at id SoftwareTM, Commander Keen in the ultimate outer space blast-a-thon!

30.11.1991

A mean bunch of hungry aliens have your babysitter and they're planning to make her their main course. Now it's up to you, as Billy's alter ego Commander Keen, to climb into your homemade Megarocket and save her. Or risk explaining what happened to your parents. The only question is: Can you complete your mission before dinnertime?

01.03.1992

Cosmo's parents are taking him to Walt Disney World for his birthday. A comet hits their ship, forcing them to land on an unknown planet and repair the ship. Cosmo goes exploring, and when he returns, his parents are missing. Seeing large footprints, Cosmo thinks that his parents have been captured and sets off to rescue them before they are eaten. There are three episodes in the game series in which Cosmo must navigate through 10 alien-themed levels for each episode. In this episode, Cosmo explores the wilds of the Forbidden Planet, utilizing bombs and his suction-cup hands to survive.

31.12.1991

Trapped in a land where giant vegetables rule the day, you must fight your way through an army of vicious broccoli beasts, savage asparagus warriors and a bushel of other leafy green nasties before battling the fiercest spud of all, King Boobus Tuber. Unless you want a one way trip to the salad bar in the sky, you'll have to finish all your veggies. Before they finish you!

31.12.1991

Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.

16.01.2025

In this exploration-heavy 2D action game, use your demon sword to interfere with the past, create platforms, and shield yourself from danger to explore a dystopian cyberpunk world depicted in gorgeously animated pixel art.

02.12.2004

Ultraman Fighting Evolution 3 (ウルトラマン Fightingファイティング Evolutionエボリューション 3スリー Urutoraman Faitingu Eboryūshon Surī) also called "Ultraman FE3" is a Fighting game developed and published by Banpresto. it is the 3rd in the Ultraman Fighting Evolution series. The direction is provided by Yuji Machi, who acted as Ultraman Tiga's voice actor as well.

19.09.2017

The challenge is Project Mercury. The power is Raxasoft. Make your way on foot, on a hoverbike, up skyscrapers, and down bottomless pits, as you exterminate a threat of unknown origin!

21.10.1999

Rockman & Forte: Mirai kara no Chousensha is a video game in the classic Rockman series. It is considered to be a "sequel" to Rockman & Forte due to its naming, though it actually continues on from the story of Rockman World II.

31.12.1990

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

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