Cosmos Circuit

Genre: Racing
An early futuristic racing game released by Taito on laserdisc format for the arcades in 1984.

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31.12.1985

Ballblazer is a 1984 computer game created by Lucasfilm Games (later LucasArts Entertainment). It was originally released for the Atari 8-bit systems, such as the Atari 800 and the Atari 5200. It was also ported to other popular platforms of the day, such as the Apple II, ZX Spectrum (by Dalali Software Ltd), Amstrad CPC, Commodore 64, Atari 7800, and the NES. The Atari 800 version was called Ballblaster during development - pirated versions of the game went by this name as well. The principal creator and programmer of Ballblazer was David Levine. In 1990, LucasArts and Rainbow Arts released a remake and follow-up to this game, called Masterblazer. This game was released for the Amiga, Atari ST, and PC DOS. A similar game inspired by Ballblazer called Space Football: One on One was developed and released by Triffix for the Super NES in 1992. Years later on March 31, 1997, a remake of the original titled Ballblazer Champions was released for the Sony PlayStation.

03.11.1998

WipEout 64 was released by Psygnosis as a follow-up to the racing game WipEout XL, taking place one year later in 2098. Like in previous installments players control highspeed hovercrafts, pick up weapons to damage the opponents' vehicles and try to finish the race in the first position. In many aspects, the gameplay is pretty similar to its predecessor, such as selection of hovercrafts, visuals or the handling system. Beside new racing tracks the main differences include a Split-Screen Multiplayer Mode (up to four players), Weapon & Super Combo Challenges as well as various Special Weapons for each Team!

29.12.1995

Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code. It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games. Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game. In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in just eight weeks using the Magic Carpet engine, as a way to “fill a quarter that didn't have enough revenue”.

16.10.2015

Guide a group of space settlers trying to establish an outpost on a remote planet. Grow food, collect energy, mine resources, manufacture bots, and build a fully self-sufficient colony.

03.02.2014

We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.

22.03.2016

Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.

28.02.2003

The game features 30 tracks, and 15 crafts; however, when the first six races are available, the player must complete the game to unlock more tutorials and tracks. It also features "Trackman", a mode which allows players to create their own tracks using various objects. Tutorials guide the player to this mode. A two-player split screen mode is included in the game, as well as the Time Trial and Cup racing modes for one player. The player should choose a craft they like to use in the game, and then go through five series (each including six tracks). After the race has loaded, the screen will show a view of the track. The player will see a countdown that would begin the race. The player must finish at first, second or third place to win. If he or she successfully completed a series, the player unlocks more material. Despite the tracks incorporating twists, turns, loops, corkscrews and jumps, various obstacles are considered avoidable for him or her. Falling off the track is one example. When below the third position, he or she will lose. In addition, there are the boost and health icons throughout each track.

07.09.2018

Immortal: Unchained is a souls-inspired third-person shooter/action RPG.

11.05.2000

Option Tuning Car Battle Spec-R is the third in a series of PlayStation racing games sponsored by the Japanese magazine Option.

11.09.2018

In Super Street: The Game it’s all about building your own ride. Start from scratch as you build your own supercar part by part. Use over 700 authentic car parts from the biggest aftermarket brands to create your ultimate ride and unleash it on the streets.