G-Surfers
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Could be interesting
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WipEout 64 was released by Psygnosis as a follow-up to the racing game WipEout XL, taking place one year later in 2098. Like in previous installments players control highspeed hovercrafts, pick up weapons to damage the opponents' vehicles and try to finish the race in the first position. In many aspects, the gameplay is pretty similar to its predecessor, such as selection of hovercrafts, visuals or the handling system. Beside new racing tracks the main differences include a Split-Screen Multiplayer Mode (up to four players), Weapon & Super Combo Challenges as well as various Special Weapons for each Team!
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Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code. It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games. Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game. In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in just eight weeks using the Magic Carpet engine, as a way to “fill a quarter that didn't have enough revenue”.
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Guide a group of space settlers trying to establish an outpost on a remote planet. Grow food, collect energy, mine resources, manufacture bots, and build a fully self-sufficient colony.
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We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
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Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.
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Uchuu Race: Astro Go! Go! is a Racing game, developed by KAZe and published by Meldac, which was released in Japan in 1994.
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An early futuristic racing game released by Taito on laserdisc format for the arcades in 1984.
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Option Tuning Car Battle Spec-R is the third in a series of PlayStation racing games sponsored by the Japanese magazine Option.
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An new game based on Zoids Wild announced for the Nintendo Switch. A new anime series called Zoids Wild was announced with a toy line arriving first as well as a manga, a phone app and the Switch game.
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In Super Street: The Game it’s all about building your own ride. Start from scratch as you build your own supercar part by part. Use over 700 authentic car parts from the biggest aftermarket brands to create your ultimate ride and unleash it on the streets.