Cossacks II: Battle for Europe
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Parent game
Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.[1] This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.
Part of collection:
Cossacks
(last 3 games)
Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar to the Total War series. Battle elements include a limited supply of weapons, the impact of the landscape, and the use of tactical formations. The game is based on history of the 17th and 18th century and contains twelve nations, 70 different unit types, more than 140 historical buildings and 100 research opportunities. Battles are done on land as well as on sea using a full armade of ships. The single-player portions consists of five campaigns and multiplayer is supported for up to eight players on a single map. Randomly generated maps can be used to challenge computer opponents.
Cossacks II: Battle for Europe is DLC for "Cossacks II: Napoleonic Wars" presenting new nations with the possibility to wage multiplayer battles.
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Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005 to mixed reviews.[1] This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.
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