Countdown to Shutdown

Genre: Puzzle

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12.12.1985

The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot. His world is Knutz' Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles. You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes - contact with these will drain Sweevo's energy, as will contact with water (he's a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept - most unusually 'Brownie Points', through contact with the brownies.

27.02.2019

A Sokoban-style clone of Portal

03.08.2003

Your raiders are inside, but the Corporations' strong network of defence still stands before you. Guide your raiders through the resistance, create data streams for them to follow. Lead them to the cpu cores. Wipe them out.

27.07.2022

Can an amorphous slime solve puzzles? Scientists seek to answer this question with a series of 22 problem-solving chambers. Use your squishy body to uncover the clever insights in each level and prove the capabilities of the humble slime.

12.03.2016

A virtual reality game with minimal controls. Solve puzzles in a 3d space utilizing buttons and cubes.

01.04.1991

A falling block puzzle game, Teki-Paki is based around creating strings of 5 or more blocks vertically, horizontally or diagonally. The player drops L-Shaped 3-block pieces onto the game field. If the screen is filled, the game is over.

20.07.2010

Two supercomputers orbit each other deep in space, temporarily offline. A blue-collar techie lands his spacecraft on the surface, and disembarks. His mission: to return power to all four cores and reactivate the data beam.

01.01.1970

A Flash puzzle game in the MorFits series that was featured on Postopia.

31.12.1984

Space Warp is a puzzle game in which you control a ship within four boxes that abstractly represent a three-dimensional cube. Your goal is to touch the letters in alphabetical order. There are 9 difficulty levels which adjusts the amount of time given to you to finish the level.