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The semi-amusingly-named Mined-Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.
Puzzle game in which a microscopic tank navigates electronic circuits, manipulating different components to direct power and get to the exit. 100 levels.
Space Warp is a puzzle game in which you control a ship within four boxes that abstractly represent a three-dimensional cube. Your goal is to touch the letters in alphabetical order. There are 9 difficulty levels which adjusts the amount of time given to you to finish the level.
A Flash puzzle game in the MorFits series that was featured on Postopia.
Two supercomputers orbit each other deep in space, temporarily offline. A blue-collar techie lands his spacecraft on the surface, and disembarks. His mission: to return power to all four cores and reactivate the data beam.
A virtual reality game with minimal controls. Solve puzzles in a 3d space utilizing buttons and cubes.
Can an amorphous slime solve puzzles? Scientists seek to answer this question with a series of 22 problem-solving chambers. Use your squishy body to uncover the clever insights in each level and prove the capabilities of the humble slime.
Your raiders are inside, but the Corporations' strong network of defence still stands before you. Guide your raiders through the resistance, create data streams for them to follow. Lead them to the cpu cores. Wipe them out.
A Sokoban-style clone of Portal