Crafter Game - Incremental Puzzle RPG Game
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Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.
Jeanne d'Arc is a tactical role-playing video game loosely based on the story of Joan of Arc and her struggles against the English occupation of France during the Hundred Years' War in the early 15th century. The game has an amount of historical accuracy when it comes to the cast of characters, and contains many who were contemporaries and allies of Joan of Arc. This contrasts starkly with the many fantasy elements of the game, such as characters possessing magical armlets that give the wearer special abilities, and the suggestion that King Henry VI of England was possessed by demons and used them to aid his armies in destroying France during the Hundred Years' War.
Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.
This game is the fourth installment of the main series. The game is the first to be presented in 3D, both in environment and in combat.
Bounty Bay Online, also known as Voyage Century Online, is a free-to-play nautical MMORPG. The game is set in the 16th century and features accurate historical representations of several coastal cities.
Rainshade is a pseudo-RPG about making friends and parrying your enemies.
A 16th-century narrative adventure set in Upper Bavaria, following Andreas Maler, a journeyman artist working in the bygone scriptorium of Kiersau Abbey during a time of great social unrest. While finishing his masterpiece, Andreas inadvertently becomes entangled in a series of murders that take place over 25 years. Peasants, thieves, craftsmen, monks, nuns, nobles, and even saints must be investigated and interrogated to expose the truth.
Nepheshel is an influential indie Japanese RPG developed by the doujin circle Studio Til with the RPG Maker 2000 software. The game was initially released on June 2rd, 2002. It received an English fantranslation by RPGMaker.net user Vittone on October 15th, 2022, more than twenty years later. Set on the isolated Confined Isle, the protagonist awakes without memories after washing ashore from the ocean. The island is said to be cursed so that everyone who sets foot on it loses all their memories. The game has the player exploring a series of interconnected dungeons in order to uncover the mysteries of the isle. Dungeons are intricate, full of traps and difficult battles. There are no random encounters, and every enemy icon on the map is colored according to the expected difficulty of the battle, so players can choose to try to sneak past dangerous enemies. The exploration is open-ended, with the player being free from the beginning to explore the island without hardly any obstacles except the perils of the dungeons themselves.
King's Dungeon was released in December 1992 by Soft Plan. In King's Dungeon, you play as a Dark Lord who defends his castle against invading heroes. You summon minions and traps to attempt to defeat the heroes. Each hero slaying grants you experience, which helps unlock new things to summon. There is a total of 40 levels.
Ultizurk III: The Guildmaster's Quest is a shareware top-down fantasy role-playing game that is visually similar to Ultima VI. As the eponymous Guildmaster, the player must save the kingdom from a mysterious threat. The player controls a party of two: the Guildmaster and his companion Losi from the previous adventure in The Great Ultizurkian Underland. Basic interaction with the game world is accomplished by using the mouse, talking to NPCs requires the player to type keywords highlighted in yellow. The game boasts a great degree of interactivity, with the player being able to manipulate most items in a way they would behave in real life (e.g. fill a bucket with water and then put a burning torch out with it).