Crayon Shin-Chan: Ora to Wanpaku Gokko dazo
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Part of collection:
Shin Chan
(last 3 games)
A platforming Shin-Chan game.
A 3DS game based on the Crayon Shin-Chan anime.
During the game, Shin chan will have to rescue all of Kasukabe from Tabu, who is eating everyone's sleep and Shin Chan will have to avoid him to wake up from the dream he is having.
Could be interesting
Crayon Shin-Chan: Ora to Shiro ha Otomodachi Dayo is a platforming game based off the Crayon Shin-Chan manga, mostly popular in Japan although translated and published in a couple of other countries. The game is heavily oriented towards platforming, with only a couple of blow bubbles-based weapons littered throughout the game's short four levels. Shin-chan can hop onto the heads of the enemy humans that are interspersed around each stage, as well as use the bubbles to knock them out. He can also hop onto hooks and branches, and scale telephone poles and trees. There are also three mini-games in Crayon Shin-Chan along with a fourth kind-of mini-game. Although all four mini-games are encountered in the course of your playthrough, you can also access them from the title screen using the second option presented to you. Also of note is a timer in each of the level. For some weird reason, if you try to collect everything in a level, there simply is not enough time, at least in Level 2. Fortunately, you are given checkpoints throughout each of the levels. Timing out will simply throw you back to one of the checkpoints.
A 3DS game based on the Crayon Shin-Chan anime.
Lo imposible ha ocurrido.Un asteroide ha averiado al superordenador CRAY 5 que controla el generador atmosférico de la colonia. Sin tu ayuda miles de personas están condenadas. AYUDALAS!!
The game was based on the Manga/Anime series Osomatsu-kun by Fujio Akatsuka; players controlled the title character and encountered many of the series' characters in a strange (but comical) world.
Kono Subarashii Sekai ni Shukufuku wo! Fukkatsu no Beldia is a 2D platformer bundled with the first Blu-ray volume of the second season of the KonoSuba! anime series. It features fast-paced gameplay heavily resembling the Mega Man X games.
PS1 visual novel based on the anime Cheeky Angel.
A visual novel based on the manga/anime series of the same name.
Action platformer released by Bandai for the Super Famicom in 1994 based on the scatological anime Crayon Shin-chan.
Shounen Ashibe: Goma-chan no Yuuenchi Daibouken (lit: "Boy Ashibe: Goma-chan's Great Amusement Park Adventure") is a Super Famicom platformer from Nova Co. and Takara. The player alternates between controlling the human Ashibe, as he escorts his friends across a world map while talking to NPCs and following the game's story, and the seal Goma-chan in 2D platformer stages where he must track down eight items by investigating his surroundings thoroughly. While Goma-chan can't be hurt by enemies, colliding with them causes him to lose one of the eight items he's already found - as the stages have a strict time limit, it's best to avoid this situation whenever possible. Shounen Ashibe was originally a Shounen Jump serialized manga before becoming an anime TV series in 1991, a year before this game was released.
The first game based on the Nintama Rantarou anime developed by Culture Brain in 1995. Followed by numerous sequels on multiple systems. Nintama Rantarou ("Ninja Boy Rantarou") is a platformer for the Super Famicom and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school. As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing walls and crouching under projectiles.