Osomatsu-kun Hachamecha Gekijou

24.12.1988
Genre: Platform
The game was based on the Manga/Anime series Osomatsu-kun by Fujio Akatsuka; players controlled the title character and encountered many of the series' characters in a strange (but comical) world.

Buy

Part of collection:
Osomatsu-kun (last 3 games)

24.02.2005

The first Osomatsu pachinko game for PlayStation 2

08.12.1989

The second game based on the Osomatsu-kun anime and manga, released in 1989 for Famicom. Osomatsu-kun: Back to the Me no Deppa no Maki is an Adventure game, developed by TOSE and published by Bandai Shinsei, which was released in Japan in 1989.

Could be interesting

22.10.1993

An action platformer for the Game Boy starring the popular anime character "Shin-chan". This is the second installment of the Game Boy Crayon Shin-Chan series.

25.01.2020

As David Gilmour of Pink Floyd once said: "We all have our dark side to say the least." Gremlor is no exception. He's a living being just like you and me. Although what you consider to be a "dark side" is definitely different than what he thinks. Is this a game? An experience? Who knows! It might be both! Help Gremlor rescue the princess from the evil turtle king in this iconic 2D platformer!!!!!!!!

05.03.2012

Killer Bean Unleashed delves into the relentless journey of Killer Bean, a former elite assassin who finds himself at odds with the organization that once employed him. This high-octane action platformer showcases a fusion of classic gameplay dynamics with cutting-edge visuals. As players navigate through 29 challenging levels, they'll encounter a myriad of adversaries from the Shadow Agency. To truly dominate the game, one needs not only skill but also a range of super weapons – from Magnum bullets and Explosive rounds to Beam Splitter Lasers and Fire Bombs. In this adrenaline-pumping quest for vengeance, unique features like triple jumps bring an almost ethereal feel to the experience, while recent updates introduce daily dungeon levels, enhanced aiming assistance, and a range of interactive in-game elements.

31.01.2008

Who said platform games had to be nice and fair? Time for a little change. Arrow keys to move, try get through all the levels. You don't have lives, but it records how many you lose. You will lose a lot, the game is pretty hard, so try not to get too mad on the first level. And yes, the game is possible.

01.01.1970

Navigating life can be awkward. Where are you going? What is the point of all this? What’s that stuck to my head? Relax. headbonk is an existential runner game that perfectly answers none of these questions. In headbonk your goal is to keep moving — even when the stuff of life gets in the way. That ‘stuff’ literally sticks to your head, making you an increasingly absurd vehicle to move forward. If all else fails, kick back and watch headbonk play itself.

11.04.2023

The poop gods have found out about the disaster you brought upon them in your previous mission and they are furious! They have located you on earth and took you to a hidden cave somewhere on the planet "Pooparium" and the only way to escape and get back home is to play their game and show them why you are the best poop collector out there! This time they are making your life harder with obstacles and more challenging rooms so go out there and show them how fast you can shame them and clear their rooms to escape back home! Feedback is always welcome, enjoy!

14.05.1994

Animaniacs is a platforming game that was released on May 14th, 1994, made for the Sega Genesis (Mega Drive in other countries), developed and published by Konami. It is a game based on the TV series of the same name, and is the first Animaniacs video game. In this game, the Warner trio (Yakko, Wakko and Dot) go the search of several movie props for a hip-pop culture shop.

01.01.1970

Ninjaman is an 8-bit platformer street brand game where you throw love at zombies to turn them into homies and no one ever really gets hurt or dies. Because there is a Ninja With A Gold Chain. Are you the one? Can you help Ninjaman save Atlantokyo and throw the best party ever?!

01.11.2008

With over 40 levels, over 60 characters, over 3 minutes worth of cutscenes, over 2 months of development, over 9000 jokes, over $153 spent on coffee, and over 6 statistics made up, you'd think I'd have a better title.

Links

Companies

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms