Crush Roller
Buy
Could be interesting
The player controls creatures of insatiable appetite, using their regurgitating prowess to consume an army of invading Tabemon Space Pirates, each of whom bears an uncanny resemblance to various foods.
Agar.io is a massively multiplayer online game where players control a cell in a colorful, grid-like environment. The main goal is to grow your cell by consuming smaller cells scattered throughout the map, while avoiding being eaten by larger cells controlled by other players.
A copy of Pac-Man, but with various improvements. This game is primarily known for the Atari lawsuit against it which set an important precedent for copyright and lawsuits in videogames.
Fight for the win or throw the fight to make some extra cash in this PSP fighting game.
Slither.io is a massively multiplayer browser game where players control a snake-like avatar, which consumes multicolored pellets from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to grow the longest snake in the server.
Lock 'n' Chase is a 1981 maze arcade game developed and published by Data East in Japan in 1981, and later published in North America by Taito. Lock 'n' Chase was Data East's response to Pac-Man. The game's main character is a thief. The object of the game is to enter a maze and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the maze (a vault) without being apprehended by the Super D (policemen). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Only two doors can be closed at a time. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.
Halfbrick Studios, the creators of Fruit Ninja and Jetpack Joyride, go back to their N64 roots to bring you an action platformer like no other. Featuring a Mario-like hero, weapons that go boom and action that hits you like a slug to the chest, Dan The Man is the genesis of a new style of mobile game. Play your way in Story Mode, Endless Survival Mode and Battle Mode to unlock costumes and upgrades and use arcade style controls to defeat super difficult bosses that will make you shake like jelly! Ever wish you could take your favorite arcade game on the bus, train, plane or to the beach? Well now you can! Download Dan The Man, the best retro arcade action game on mobile now.
Munch Man is a video game written by Jim Dramis for the Texas Instruments TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's Pac-Man, Munch Man includes several variations that alter and enhance gameplay. Dramis later wrote Parsec for the TI-99/4A. The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. However, Munch Man always has his "Energizer" (the equivalent of a Pac-Man power pill) which gives Munch Man the ability to devour the Hoonos. The game ends when the player's lives are depleted. In level 20, 40, and 60, the maze is invisible and there are no chains. Instead, Munch Man must eat all the TI logos in the invisible maze. This gives the odd effect of showcasing the maze at first, but slowly hiding the maze as the player removes the indications of the maze paths by eating the TI logos.
Crazy Gobbler is a Pac-Man variant. Players take control of the entity known as the Gobbler and are tasked with gobbling all the beans in a maze before the three monsters roaming around gobble the Gobbler. If the Gobbler eats one of the vitamins found in the playfield, the player has a small window of time to direct the Gobbler to munch on the monsters. Occasionally an apple will appear which will earn the player extra points when eaten.
Snook is an arcade multiplayer browser game where players control a snake-like NFT avatar, which consumes pellets of coins from other players, and ones that naturally spawn on the map in the game to grow in size. The objective of the game is to be the last one standing on the map