Crystal Control
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Blast hordes of alien ships into junk. Collect the scrap to upgrade your ship into an unstoppable force of destruction. Unlock new characters and weapons and upgrade your stats between runs.
A malicious orb has cast Savant out of his tower and transformed his surroundings into dangerous enemies! Dodge and shoot your way back up the tower, and blast down waves of enemies as you make your way towards the top! As you progress, you unlock CDs that not only give you new tracks to play to, but also grant you powerful new abilities! You play as the powerful Alchemist, a mechanical wizard who tries to possess the power of the mysterious orb. He's able to shoot vollyes of magic missiles, aswell as being nimble enough to dodge and jump out of harms way. Unlock 6 unique soundtracks from musical artist Savant each with unique powers to help you ascend the Alchemist's tower, or reach new highscores in Time Attack or Endless Mode. There are also secret powers to unlock, and several achievements to challenge the most experienced of players. Can you make it to the top?
Jumpgrid is bullet hell hyper-Pac-Man. Survive an ever-moving cosmic obstacle course by deftly teleporting between nodes on the "jump-grid". Clear all nodes to open a wormhole to the next level. Success requires only a few seconds of precision finger ballet, but touch any of the pulsing hazards and the level instantly resets, ready for you to try again, and again, and again... This is a game about honing your muscle memory until you learn to dance with your fingers!
Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS game entitled Mushihimesama Bug Panic.
Pocky & Rocky Reshrined follows the adventures of a young Shinto shrine maiden named Pocky and her companion, Rocky the raccoon, as they take on the Nopino Goblins! A third sequel in the series, Pocky & Rocky Reshrined is currently being developed by Tengo Project and expected for release on PlayStation 4 and Nintendo Switch in the second half of 2021. Tengo Project consists of staff who worked on the original, as well as Wild Guns: Reloaded and Ninja Saviors: Return of the Warriors.
Tumblepop is a 1991 platform arcade video game developed by Data East first published in Japan by Namco, then in North America by Leprechaun Inc. and later in Europe by Mitchell Corporation. Starring two ghosthunters, players are tasked with travelling across different countries, capturing enemies and throwing them as bouncing ball, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to save the world.
Select one of the Grim Reaper or girl. Find escaped yokai from limbo, extricate soul that they absorbed. You must reseal them after
Legendary Wings is a fantasy-themed shoot-'em-up game released by Capcom as a coin-operated video game in 1986. The player takes control of a young soldier equipped with magical wings who must save the world from a malfunctioning supercomputer. Legendary Wings is set in a distant future where an alien supercomputer named "Dark", which has been helping human civilization achieve a new state of enlightenment since ancient times, has suddenly rebelled against mankind. Two young warriors are given the Wings of Love and Courage by the God of War Ares in order to destroy Dark and ensure mankind's survival. The coin-op version of Legendary Wings can be played by up to two players simultaneously, with a second player being allowed to join the game at any time or even continue after a game over. The game's controls consists of an eight-way joystick and two buttons which changes depending on the context. The game consists of five areas with two different playing styles: the first segment in each stage is a top-view vertical scrolling segment in which the player flies across the sky, shooting at airborne enemies with their gun while dropping bombs at ground enemies, in order to reach the palace at the end of segment. When the player defeats the guardian and gains entrance to the palace, the game switches to a side-scrolling perspective, in which the player moves towards their goal on foot (by walking, crouching, and climbing ladders, as well jumping) until reaching the boss at the end, in which the player character will begin to fly with their wings again. In addition to the regular levels there are two optional levels that are accessible from the vertical-scrolling segment: a trap level in which the player is forced to escape from if they're sucked by the giant mechanical face on each area; and a hidden bonus level where the player can obtain various treasure chests to increase their score.
Bullet Heaven 2 is a bullet-hell shoot-em-up inspired by games like Touhou and Jamestown. It's all about shooting every cute thing that moves, while dodging hundreds of shiny bullets per second!