Detana!! TwinBee
Parent game
Detana!! TwinBee is a vertically scrolling shoot 'em up game following the same conventions established in the original TwinBee, where players assume the role of Light and Pastel taking control of TwinBee and WinBee across seven levels to defeat invading forces of the evil alien Iva and save planet Meru. It was later re-released on PlayStation and Saturn as part of Detana TwinBee Yahho! Deluxe Pack, PlayStation Portable as part of TwinBee Portable, and Xbox 360 and PC through Game Room service.
Part of collection:
TwinBee
(last 3 games)
The mobile port of Bells & Whistles, released only in Japan for EZweb, i-mode and Yahoo Mobile models.
A colorized version of Pop'n Twinbee for Game Boy Color released as part of Konami GB Collection Vol. 3. The Japanese version of the corresponding collection was released on the Game Boy. Thus, it is not colored, but it features Super Game Boy palettes and borders.
A role-playing spinoff to the TwinBee shoot-em-up series in which a new protagonist is summoned to Donburi Island to serve as a temporary pilot for TwinBee following the mysterious disappearance of TwinBee's regular pilot Light.
Part of franchise:
TwinBee
(last 3 games)
8 Konami arcade classics of the 80s, from Nemesis to TwinBee. Including bonus eBook packed with new information never before revealed to the public.
LINE GoGo! TwinBee was a free-to-play infinite vertical scrolling shoot 'em up game developed by Dracolle Studio for iPhone OS and Android smartphones. It was released on May 20, 2013, exclusively in Japan, and it was online only. It is the sixteenth overall TwinBee game and the first shoot 'em up in the series released in 18 years.
This vertical-scrolling arcade game was originally available only on the Famicom system in Japan. Now, for the first time ever in North America, fans can play this classic shooter with a new 3D look. Guide the TwinBee spacecraft as you dodge and destroy waves of aerial and ground enemies. If you get hit and lose both of your ship's arms, find an ambulance for repairs quickly. Shoot through the clouds to uncover bells. Collect the bells for extra points, or continue to shoot at them to gain different upgrades for your ship. Additional power-ups can also be collected from the ground. Fly high in the sky with your anthropomorphic spacecraft in this new version of a classic.
Could be interesting
Legendary Wings is a fantasy-themed shoot-'em-up game released by Capcom as a coin-operated video game in 1986. The player takes control of a young soldier equipped with magical wings who must save the world from a malfunctioning supercomputer. Legendary Wings is set in a distant future where an alien supercomputer named "Dark", which has been helping human civilization achieve a new state of enlightenment since ancient times, has suddenly rebelled against mankind. Two young warriors are given the Wings of Love and Courage by the God of War Ares in order to destroy Dark and ensure mankind's survival. The coin-op version of Legendary Wings can be played by up to two players simultaneously, with a second player being allowed to join the game at any time or even continue after a game over. The game's controls consists of an eight-way joystick and two buttons which changes depending on the context. The game consists of five areas with two different playing styles: the first segment in each stage is a top-view vertical scrolling segment in which the player flies across the sky, shooting at airborne enemies with their gun while dropping bombs at ground enemies, in order to reach the palace at the end of segment. When the player defeats the guardian and gains entrance to the palace, the game switches to a side-scrolling perspective, in which the player moves towards their goal on foot (by walking, crouching, and climbing ladders, as well jumping) until reaching the boss at the end, in which the player character will begin to fly with their wings again. In addition to the regular levels there are two optional levels that are accessible from the vertical-scrolling segment: a trap level in which the player is forced to escape from if they're sucked by the giant mechanical face on each area; and a hidden bonus level where the player can obtain various treasure chests to increase their score.
Chopper I is a 1988 arcade hall video game, developed by SNK. The objective of this top-down game is to infiltrate enemy territory and essentially destroy all objects. The game can be played with 1 or 2 players; both players, each occupying one helicopter, play simultaneously.
Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS game entitled Mushihimesama Bug Panic.
Detana!! TwinBee is a vertically scrolling shoot 'em up game following the same conventions established in the original TwinBee, where players assume the role of Light and Pastel taking control of TwinBee and WinBee across seven levels to defeat invading forces of the evil alien Iva and save planet Meru. It was later re-released on PlayStation and Saturn as part of Detana TwinBee Yahho! Deluxe Pack, PlayStation Portable as part of TwinBee Portable, and Xbox 360 and PC through Game Room service.
A cute shoot 'em up from Konami.
TwinBee is a cartoon-themed vertical-scrolling shoot 'em up game. It was the very first game to run on Konami's Bubble System hardware. TwinBee was later re-released on PSP as part of TwinBee Portable collection, DS as part of Konami Classics Series: Arcade Hits, PC and Xbox 360 through Game Room service, and PlayStation 4, Nintendo Switch, Xbox One and PC as part of Arcade Classics Anniversary Collection.
Battle Garegga is a vertically scrolling shoot'em up arcade game. The storyline takes place in a sort of diesel punk versions of the 1940s. Main heroes are brothers Brian and Jason — the sons of genius designer who want to destroy the evil Federation. Players control planes (4 air crafts to choose), fly forward, collect items and shoot to enemies. Unlike in most other scrolling shooter games, where bullets are brightly colored to distinguish from the background, bullets are realistically colored, making it difficult for players to see them. As a bonus, by entering a code, you can unlock four of the characters from Mahou Daisakusen.
Gyra has usurped the throne, and his minions are pillaging and plundering throughout the countryside. The kingdom is doomed unless someone can stop this madness and restore order to the land. You are the ELEMENTAL MASTER, and you're the only person with the power to put an end to Gyra's reign of terror. Harnessing the power of the elements fire, water, wind, and the earth you use them as your very own weapons to fight all that is evil in the world. You'll be up against Gyra's most ruthless henchmen as you battle through eight levels of intense action. But you've got the power of magic on your side, and if you can master the five spells at your disposal, you'll be a nearly unstoppable force. Of course, when you're single-handedly taking on an entire army, the odds are stacked against you. But with the power of the elements, you're the only one who can stop Gyra and his army.
Thunder Dragon 2 is a vertical arcade shooter, developed and published by NMK in 1993. The game uses variable rate scrolling (the screen scrolls at different speeds or not at all), and is played from a top-down view. Unlike space shooters, Thunder Dragon 2 is played in-atmosphere on a single world with contemporary airplanes. The game contains eight stages, with popcorn enemies and ships with varying degrees of durability throughout. Each stage culminates in a boss fight, preceded by a warning. The player chooses between two different ships, a slow but powerful ship on the player 1 side, and a fast but weak ship on the player 2 side. Scoring is accomplished through enemy destruction, accumulation of medals dropped by enemies, and special bonus awards for completing specific tasks.
Bullet Heaven 2 is a bullet-hell shoot-em-up inspired by games like Touhou and Jamestown. It's all about shooting every cute thing that moves, while dodging hundreds of shiny bullets per second!