Didi & Ditto: Kindergarten

Genre: Adventure
An educational adventure game aimed at Kindergarten aged children.

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Didi & Ditto

17.11.2008

An educational puzzle/adventure game aimed at pre-school age children.

01.01.1970

An educational adventure game aimed at first grade aged children.

01.01.1970

An educational adventure game aimed at Kindergarten aged children.

Could be interesting

01.01.1970

An educational adventure game aimed at first grade aged children.

17.11.2008

An educational puzzle/adventure game aimed at pre-school age children.

01.12.1991

An entry in The Learning Company's popular series of educational games for Windows.

17.12.1997

JumpStart Math for Second Graders, originally known as JumpStart 2nd Grade Math, is a game released in 1997 that focuses on a second grade math curriculum. The villainous Ratso and his gang have taken over the castle and imprisoned the royal family. CJ, the royal flycatcher, sees his chance to become a knight. He and his best friend Edison go on a quest to rescue the Royal Prisoners and dethrone Ratso.

31.12.2001

An educational game for the original PlayStation that was only sold to schools in a bundle package with other titles.

31.12.1999

A point-and-click adventure and digital learning game for physics. The player moves through several levels and has to investigate different locations, collect objects and use them in other places and solve physics puzzles in order to progress through the game. The narrated knowledge base covers the following areas of physics: optics, mechanics, acoustics, electricity and thermodynamics.

15.03.1996

JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.

28.10.1994

Help underwater detective Freddi Fish and her finny friend Luther solve the case. Explore underwater caves, deep canyons and colorful reefs, and discover fascinating places like King Crab's Castle and A Sunken Ship Out of Time, in an effort to save the reef.

31.12.1984

Reader Rabbit is an educational game for children 3 through 7 designed to help reading and spelling skills. There are four different word games to play of increasing difficulty: a word sorter, a picture labeler, the word train, and a variation of the game memory.