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Your Turn To Die: Death Game By Majority is a multi-ending horror adventure game. Your decision will directly affect the story and final outcome!
A Flash game in which players are given a strung-up doll to sadistically maim.
A sequel to Milk inside a bag of milk inside a bag of milk. Dive into demented and bizarre world once again and help the girl become a little happier.
A flesh-eating dust leaves you to survive alone against hordes of Listless.
How much of someone can you cut away before there's nothing left? Find out in this chilling kinetic visual novel - IF YOU DARE!
Another FNAF Fangame: Open Source is a moddable, infinitely changeable version of FNAF 2. It can be anything you want it to be, so make it the most enjoyable horror you have ever imagined. It's a FNAF 2 with newer mechanics, new office and different settings!
Elevator Hitch is a short 2.5D surreal horror/escape room visual novel with point-and-click and puzzle elements following the story of two co-workers suddenly finding themselves stuck together in a "Perfectly Normal" 70s office elevator. They must explore each liminal-looking floor and find a way to get off the elevator to their actual destinations.
Reflexia's story starts out as a parody of its genre and ends as a psychological drama.
This is a story about the fall of a man. Told in the form of an interactive comic book with sounds and animations, Saint Kotar: The Crawling Man follows the appalling life of Mojse, his fall from a beloved teacher to a bitter and vengeful leader of a sinister cult.
Welcome to Paranormal Girlfriend, a visual novel with elements of 3D investigation, a mystical atmosphere and a gripping plot. Takashi, a writer, a man who rarely leaves his house without opening the curtains, discovers that he has a girl in his apartment! He doesn't know who she is or how she got there. Maybe he's already going crazy, or maybe it's worse than that... Enter the mysterious world of Paranormal Girlfriend and enjoy a thrilling story full of mystery and enigma. You will have to explore 3D locations, make choices, interact with the objects of the environment.