Dungeon Keeper 2

25.06.1999
Users 86/100
Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.
The peaceful Kingdom of Harmonia, ruled by King Reginald, has kept evil at bay using twenty magical Portal Gems, each guarded by a heroic Lord of the Land, sealing wicked creatures away in the Underworld. Playing as a malevolent dungeon keeper, the player is recruited by the fearsome Horned Reaper, known as Horny, to reclaim those gems and open a path back to the surface. Burrowing out sprawling subterranean dungeons, luring in monstrous minions, and laying traps, the keeper must conquer each realm in turn, defeating its guardians and any rival keepers to seize the Portal Gems.

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Part of collection:
Dungeon Keeper (last 3 games)

30.01.2014

Devilishly smart. Deploy wicked tactics and dominate your enemies! Build the ultimate underground lair and summon diabolical forces to do your bidding. It’s tower defense…without the tower…and a lot more offensive!

25.06.1999

Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface.

01.03.1998

Includes Dungeon Keeper and the Deeper Dungeons expansion. Being the Dungeon Keeper and all, this is your home, too. And it’s your business to take these loathsome creatures of darkness and hone them into screaming, frothing, clawing forces of destruction. You lure them in with food and the promise of dank and fetid places to sleep. You keep them in line with the back of your hand and the threat of dire consequences. You pit their scaly hides against the best that the Forces of Good can muster, and they die for you as they rip steaming entrails out of the hapless heroes.

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26.06.1997

Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios. The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured. The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen. A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the "improvement" of the destroyed region: "The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren's song. This really is somewhere you can take the kids for the weekend." The Dungeon Heart represents the Dungeon Keeper's own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness. Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a "Portal", monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms. The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.

31.03.1998

This sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.

21.03.2000

Majesty is a fantasy kingdom simulation game where players build, tax, and manage their kingdom, but the units control themselves.

06.12.2004

The players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.

28.02.1999

Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game and the third installment of the Heroes of Might and Magic series. The game's story is first referenced throughout Might and Magic VI: The Mandate of Heaven and takes place before Might and Magic VII: For Blood and Honor. The player can choose to play through six different campaigns telling the story, or play in a scenario against computer or human opponents.

02.03.2006

Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on the side of Evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never before seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities, such as summoning dragons.

24.05.2016

A unique combination of colossal real-time battles and an addictive turn-based sandbox campaign game of statecraft, politics and empire building, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay. What is more, this title will go on to combine with two further standalone instalments and additional content packs to create the largest Total War experience ever. An epic trilogy of titles that will redefine fantasy strategy gaming. This is the dawn of a new era. Total War: WARHAMMER brings to life a world of legendary heroes, towering monsters, flying creatures, storms of magical power and regiments of nightmarish warriors.

05.06.1989

Populous is a real-time strategy game where the player takes the role of a deity influencing the development of civilizations. You shape terrain, guide followers, and use natural disasters like floods, volcanoes, and earthquakes to influence or eliminate opposing tribes. The game features an isometric perspective and includes 500 levels (worlds), each with different challenges. Originally developed by Bullfrog and designed by Peter Molyneux, it is considered one of the earliest examples of the god-game genre.

31.07.2002

Stronghold: Crusader is the successor to Firefly Studios's 2001 game Stronghold. Crusader has much in common with the original Stronghold, but differs from its predecessor in the fact that the game is no longer set in a pseudo-Europe, instead being set in the Middle East during the Crusades. The game features a multitude of new Arabian units that can be purchased in a new building, the mercenary post. Though the Arabian troops do not require any weapons to produce, they are rather expensive. The game was also released as Stronghold Warchest. This version was a compendium of Stronghold and an enhanced version of Stronghold: Crusader, containing additional characters and an additional Crusader Trail. Stronghold Warchest was only released in limited number of countries (i. e. USA or Poland), meaning players in the rest of the world have never encountered the second Crusader Trail, or second set of characters. This changed when an updated version of Stronghold Crusader, Stronghold: Crusader Extreme was released in early 2008.

08.11.2003

The quest to destroy the One Ring continues in the first real-time strategy game based on The Lord of the Rings saga. Massive battles erupt as the forces of light and darkness fight for control of Middle-earth. The more units you destroy, the more experience and visual enhancements you earn. Play as the forces of good and valiantly fight for the ring's destruction or play as the forces of evil to claim control over Middle-earth forever.

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Mature Accompanied (MA 15+)

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