Dungeon Manjirou

31.12.1988
Genre: ?
ASCII's first RPG creation software and a precursor to their popular RPG Maker series.

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01.02.2000

Elasto Mania (also known as Elma) is a physics-simulation game released in 2000. It claims to be "based on a real physical model." It explores the notion of elastic motorcycles. The goal of each level is to collect every apple (disappearing by contact) spread throughout it, and then to touch the flower (the exit object). Some people, especially the ones part of online groups such as Mopolauta, play the game trying to finish levels as fast as possible, while others, mostly quite-new-to-the-game players, simply concern themselves with the accomplishment of levels, often first requiring figuring out a way for them to be solved. Ultimately, though, experienced players are motivated by the objective of finishing levels in the least amount of time possible, trying either to settle down personal, or world, records. That contributes to setting the stage for serious competition, especially in the official game levels.

31.12.1987

The first 'Maker' game from ASCII, this game was a creation tool that allowed users to create their own adventure games.

21.11.2003

TrackMania is a racing game and the first entry in the TrackMania series, combining driving with track construction. Players race across circuits filled with jumps, loops, and tight corners to earn in-game currency, which is spent on building blocks used to design their own tracks on a snapping grid. Three environments, Rally, Snow, and Desert, each provide a distinct car and handling style, and the game includes Race, Puzzle, and Survival modes. Players can create custom car skins and share their tracks and skins online, and the game supports hotseat, LAN, and internet multiplayer. A later re-release, TrackMania Original, added new block types and features.

13.05.1988

Deep Dungeon III: Yūshi he no Tabi is the third installment in the Deep Dungeon series and the first to be released on the Famicom. This is the first Deep Dungeon title to offer the player a world to explore spanning multiple dungeons and multiple towns. It also allows the player to create their own party with up to three companions in addition to the hero character, with a choice of ranger, magician or priest for each character. Though the player can dismiss a character once the game has started, they will only be able to replace that character if they meet another pre-created playable character in one of the dungeons. However, the game will still end as soon as the protagonist "swordsman" character is defeated. This game retains the player-adjustable level-up stats from the first game, as well as the feature that removes randomized encounters if the player is at a significantly higher experience level than needed for their current location. One exclusive and rather annoying feature of this game engine is that sometimes the player character will fumble (remove) their equipped weapon, wasting that character's turn. If the player wishes to re-arm their weapon, it will cost the player another turn. This is the only game in the series to award the player money (Gold) when defeating enemies. All other games will force the player to re-enter maps to collect respawning chests for money or items (for resale) if they want to gold farm.

05.04.2000

One of the most popular entries in ASCII's RPG Maker series, RPG Maker 2000 was largely responsible for popularizing the use of RPG creation software outside of Japan.

17.12.1992

The first entry in ASCII's RPG Maker series to use the name 'RPG Tsukuru', the name by which the franchise is known as in Japan.

01.01.1970

RPG developed by Hot-B in 1986.

01.01.1970

Atmosphir is a free online game and creation tool that allows users to create 3D levels using simple Lego-like blocks.

01.01.1970

Project Wormhole was a game exclusively available to PlayStation Underground subscribers, and was a result of an 18 month long interactive development process that taught the basic process of game design.

01.01.1970

RPG developed by Hot-B in 1986.