Encounter at L-5
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One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.
A tropical paradise seethes with hidden evil in Far Cry, a cunningly detailed action shooter that pushed the boundaries of combat to shocking new levels.Freelance mariner Jack Carver is cursing the day he ever came to this island. A week ago, a brash female reporter named Valerie had offered him an incredible sum of cash to take her to this unspoiled paradise. Shortly after docking, however, Jack's boat was greeted by artillery fire from a mysterious militia group swarming about the island. With his boat destroyed, his money gone, and the gorgeous Valerie suddenly missing, Jack now finds himself facing an army of mercenaries amidst the wilds of the island, with nothing but a gun and his wits to survive. But the further he pushes into the lush jungle canopy, the stranger things become. Jack encounters an insider within the militia group who reveals the horrific details of the mercenaries' true intentions. He presents Jack with an unsettling choice: battle the deadliest mercenaries, or condemn the human race to a maniac's insidious agenda.
Thunder Cross is an Action game, developed and published by Konami, which was released in 1988.
Moon Shuttle is a scrolling arcade space shooter.
Overcome an ever-expanding threat that might have already seeped too far into the core of humanity itself.
The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.
Forerunner to Forgotten Worlds. The control method allows you use the fire buttons to shoot in opposite directions, defending yourself from attacks from the rear. The power ups are selectable and if you collect an alpha symbol you combine with another ship for a super robot.
Skunny: Lost in Space is a 1993 side-scrolling arcade shooter developed and published by Copysoft for MS-DOS. Player controls Skunny the Squirrel in a specialized moon buggy, navigating hostile alien terrain, jumping over craters, and blasting enemy spacecraft.
You are the Space Jockey, pilot of an attack saucer which is positioned on the left side of the screen and can move up and down. From the right side of the screen, a barrage of tanks, jet planes, prop planes and helicopters will fire upon and try to crash into your ship. Your job is to shoot or dodge them. In addition to the aforementioned enemies, houses, balloons and trees litter the screen. These three types of obstacles don't fire, but they are deadly to the touch and can be destroyed.
From the left and right sides of the screen colored columns stretch towards the center of the screen in order to connect with their counterpart on the opposite side. The player is at the center of the screen where he can move up and down and has to shoot left and right at the extending columns before they connect.