Escape Memoirs: Mini Stories
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DLCs
This DLC is an additional scenario for "Escape Memoirs: Mini Stories", in which the player must make their way through an old emergency shelter to escape.
Part of collection:
Escape Memoirs
"Escape Memoirs: Bank Heist" is a co-operative reverse escape-room puzzle game. You are a member of a burglar gang which is planning on pulling off a bank heist. Do you think you have what it takes to overcome the puzzles that stand in your way?
Could be interesting
You only wanted to make a visit to your sick colleague, but what you encounter is beyond your imagination. Discover the secrets of your colleague and find a way to escape the trap.
Escape Simulator is a next-gen escape room experience: pick up and examine everything, move furniture, smash pots and melt locks! Play solo or with a friend to solve cryptic puzzles and riddles.
We Were Here Too is an online only, first-person cooperative adventure set in a fictional medieval castle. The survivors find themselves in a drastically different scenario. One is trapped in what seems like a royal court, while the other finds themselves in an abandoned tomb. Once again, all they have is a walkie-talkie, with a familiar voice on the other end. Do you have what it takes to survive the castle… together with your friend?
A two-player cooperative puzzle adventure, that is all about communication. Players have to follow parallel paths, explore a secret laboratory, describe what they see, and work together to unravel the mystery. Parallel Lab is played on two devices with a browser.
Mad Experiments: Escape Room is an immersive and intense escape room experience online. In a team of up to 6 players or solo: collect clues, solve mind-blowing puzzles and unlock the secrets of this strange place in the allotted time. In groups or alone, players have one hour to explore and find a way to escape from this strange place with its somewhat oppressive atmosphere. “Mad Experiments: Escape Room is a well-crafted experience, where there are lots to discover in the room(s) and it’ll take some time to figure it out and make your escape” -AlphaBetaGamer Early Access aims to offer a new and unique online cooperation experience for everyone, starting now. The first chapter is completely finished and ready to test the players' limits. Participating in the Early Access of 'Mad Experiments: Escape Room' is the best way for players to contribute to the development of future rooms and additional features. The release of the second room is already scheduled for June. You will learn more about the mind-bending story of Professor Cheshire and Hildegarde as you desperately try to escape the madness of this eccentric scientist. Players can create their own session with friends, play solo, or form a team through our discord server. • Escape Room Online Experience • Unique visual puzzles and riddles • An intriguing atmosphere reinforced by the sumptuous decor and musical background • Cooperative and narrative puzzle game where you uncover chapters of Professor Cheshire's haunting story and his experiments on the human mind
Lost and separated in an abandoned castle set in a frozen wasteland. Your only possession left is a walkie-talkie, with a familiar voice on the other end. Can the both of you find your way out in time?
Work together to solve the various puzzles and escape rooms and break free in this stylized multiplayer co-op adventure. Victory requires more than just you and your partner thinking alike - you'll have to be In Sink.
What Never Was is a short, story-driven first-person game focused on exploration and puzzle-solving about Sarah, having to shoulder the arduous task of clearing out her grandfathers attic, and soon finds that not everything about the attic is what it seems.
Two detectives get trapped as the next targets of a Cryptic Killer. Being separated they have to solve the puzzles that the killer prepared for them. Neither of them has the full picture, so they have to communicate in order to escape. The game is co-op only, played on two devices with an external voice connection.
The British Institute of Archaeology, London, 1908: The disappearance of an esteemed Egyptologist prompts a Police investigation into the unknown. Explore cryptic locations, examine fantastic gadgets and uncover an otherworldly discovery which blurs the line between reality and illusion. Designed from the ground up for the unique capabilities of virtual reality, players can inhabit the spine-tingling world of The Room and interact with its strange contraptions in this compelling new chapter.