Faith
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Part of collection:
FAITH
(last 3 games)
Faith: Chapter III is the end of a trilogy of pixel horror games inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. It is only available as part of Faith: The Unholy Trinity which also includes the 2 previous games. Faith and Faith: Chapter II were delisted with its release.
What you are about to do has not been approved by the Vatican. As a young priest, struggle against demons, insane cultists, and your own weakening faith in this pixel horror game inspired by the era of classic 8-bit gaming and the "Satanic Scare" of the 1980s.
Faith: Chapter II is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. Faith: Chapter II takes place during the "Satanic Scare" of the 1980s, a period of widespread paranoia of devil-worshiping, witchcraft, and occult practices. There was no Internet, no text messaging, and no GPS. Forget blue-and-pink neon. The 1980s were scary. The game was delisted with the release of Faith: The Unholy Trilogy in 2022.
Could be interesting
Faith: Chapter III is the end of a trilogy of pixel horror games inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. It is only available as part of Faith: The Unholy Trinity which also includes the 2 previous games. Faith and Faith: Chapter II were delisted with its release.
Faith: Chapter II is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. Faith: Chapter II takes place during the "Satanic Scare" of the 1980s, a period of widespread paranoia of devil-worshiping, witchcraft, and occult practices. There was no Internet, no text messaging, and no GPS. Forget blue-and-pink neon. The 1980s were scary. The game was delisted with the release of Faith: The Unholy Trilogy in 2022.
What dreams are made of is the stuff of nightmares in this new point-and-click adventure. Delve deep into realms both fantastical and terrifying, and use the power of lucid dreaming to solve puzzles, explore, and contend with eerie adversaries in your search for the brother you thought had died.
Cat in the Box is a horror adventure game. Help the poor girl explore the mansion and escape from unknown entities that are pursuing her. Use a variety of tools and your wits to overcome any challenges you face. At times, you'll even have to wake yourself from nightmares to survive.
An RPG Maker horror game about a normal apartment building.
Drova is a pixel art role-playing game inspired by classic role-playing games. We want to create a challenging and interesting world and offer a well-rounded and consistent gaming experience.
"Sister Tabitha has been asleep 8 years. On route to investigate the disappearance of the orbital Monastery "Enoch's Hope"; She is haunted by reoccurring dreams of a Dimethyltryptamine harvesting "Garden of paradise." At least that's what the box said to the obscure avante garde 90's game the "Shovelware Queens" started reviewing. The Unlicensed Bible game that should have been buried in a desert is back !! and this time its taking no prisoners on its metaphysical "psychosis quest" into the very nature of God and death.
Fears to Fathom: Home Alone is a first-person psychological horror game and the first entry in the Fears to Fathom anthology series. Players follow Miles, a 14-year-old boy left home alone for the night while his parents are away. As strange and unsettling events begin occurring around the house, Miles must survive the night while avoiding a mysterious intruder. The game features a VHS-inspired visual style, immersive atmosphere, and narrative-driven gameplay focused on tension and realism.
The Witch's House falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch's House surprised fans with pixel-art that conceals truly frightening horror. The Witch's House is deliberately designed with traps at almost every turn--sudden death is unpredictable and it keeps players on their toes. Anything can happen at any time.
The story took place after school when Willie decided to confess his love to his favorite girl, Liza. He was afraid of being refused so he hesitated for quite a while. Should he summon up all his courage to confess his love to her?