Farewell to Arms
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Under the shadow of the last great city in the sky, prepare to set off through the streets of Iron City and get ready for an epic adventure six-hundred years in the making… Alita: Battle Angel - The Game is the official game based on the all-new theatrical film produced by James Cameron and Jon Landau and directed by Robert Rodriguez. It’s a high-octane cyberpunk MMORPG mobile game that allows players to experience all the action, emotion, locations, weapons, and characters from the movie! Lost in the labyrinthine streets of Iron City, join forces with the heroine Alita, cyborg jacker Hugo and their friends in an effort to stop the power-hungry forces of The Factory. Alita: Battle Angel – The Game provides both PvE and PVP game modes alongside an innovative gameplay narrative told within the story of the Alita movie! Enhance your character with cyborg upgrades, gather your crew and hit the streets – Alita: Battle Angel – The Game is waiting! Features: PVE and PVP Gameplay - Face a variety of challenges, and gameplay modes from the movie. Personalized Outfits - Choose from numerous weapons, gear and cybernetic upgrades to customize the look of your player character. Powerful Hunter Warriors - Hunter Warriors are the police and bounty hunters of Iron City and can be hired to assist you in battle. Team up and choose your tactics wisely so you can bring down the mightiest enemies. Stunning graphics and special effects - With stunning, high-quality action and graphics – this game is built to showcase the incredible detail, depth and scale of the world of Alita Battle Angel. As Alita would say — “Do not stand by, in the presence of Evil!” Join players around the world as you prepare for the battle of your lives!
Twenty years after the fall of Earth, the remnants of the Human race are once again faced with extinction. The time has come to justify our existence. A mysterious life form known as the XADA squares off against humanity's last weapon - the War-Mech series III battle suit.
Phantasy Star Zero takes place on an alternate Earth 200 years after the Great Blank, a massive war that has reduced the once-prosperous civilization to almost nothing. The sole surviving Humans have worked hard to exist peacefully and have built thriving Cities. The Humans that adventure past the outskirts of these Cities, called Hunters, explore the vast wilderness and hunt dangerous monsters to keep Cities safe. Players will take up the role of Hunters and select from three types of races and different classes, as well as gender for a total of 14 customizable character types. Each character type will play very differently and give players access to a great range of items, armor and weapons. Featuring over 350 unique weapons, gamers will venture out on Earth, combat dangerous monsters to gain experience and meet new major characters. As players explore further, they will unravel the mystery of the Great Blank and discover a dangerous new force that must be stopped.
Are you ready to be a part of the most heroic team in the galaxy? Ben 10 and Generator Rex join forces to battle a powerful inter-dimensional menace in this epic adventure for up to two players.
Devil May Cry: Peak of Combat is a mobile action RPG spin-off of the Devil May Cry series.
Ember Knights is a fast-paced multiplayer rogue-lite. Build powerful and unique attack synergies on every run by customizing your loadout through weapon upgrade perks, stackable combat and magic skills and game-changing relics. Local and online co-op for 1-4 players!
Kamen Rider: Memory of Heroez is a much more evolved Kamen Rider experience than previous console titles. The player must battle while cleverly operating form changes and utilizing gadgets that have appeared in the Kamen Rider series.
Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of “The World,” a popular series of MMORPGs known as The World: RX. The game focuses on a young man named Tokio Kuryuu, a second year junior-high student who gets transported into The World: RX by a new student named Saika Amagi. After arriving into the game, Tokio is tasked by an artificial intelligence version of the character Kite to be a hero and use a tower of the Akashic Records to save the Twilight Knights, a group of artificial intelligence versions of characters based on casts of previous entries in the .hack series. Using the Akashic Records, Tokio is able to travel backwards in time to previous .hack entries and encounter past characters in order to unfreeze the data of the Twilight Knights.
"In a world ruled by capitalism, cash is king! Use the money you gather to bribe enemies to fight for you, activate deadly traps with your dough, and when all else fails, smash all that stand against you with your fists! Fight your way from nothing and amass treasures to take on the mighty Dragoloan Family and reclaim your kingdom!"
Fallout: Brotherhood of Steel 2 was the canceled sequel to Fallout: Brotherhood of Steel and was in development by Interplay Entertainment who would self-publish it if it were ever made. The development of the game started before the completion of the original and its development caused the cancellation of Black Isle Studio's Fallout 3. Like Fallout 3, the game was near completion when it was canceled. Like its predecessor, the game would have used the Dark Alliance Engine. It was targeted for a Christmas 2004 release date. Like other Fallout games, the game would have used a reputation system, only simpler. The game would have featured fourteen new weapons and ten new enemies. Depending on whether the player is good or evil, the game would have played out differently. Each of the four characters that were playable would have had a different fighting style, therefore each time the player played the game, they would have a different experience. It would have had two player co-op action for players to experience the game with their friends. The Dark Alliance Engine would have been fleshed out and player experience would have been refined. A brand new sneak system would have been added to the game. This system would have allowed players to stealthily follow enemies or use a sniper rifle on them. For characters that could not use the sniper rifle, Interplay added a turret mode allowing those characters to use turrets.