Fast Food

31.12.1989
Users 79/100
Genre: Puzzle Arcade
Dizzy's back! In Fast Food, Dizzy must run around mazes scoffing loadsa food - chickens, burgers, pizzas, milkshakes but there's a complication...look out for the monsters.

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Part of collection:
Dizzy (last 3 games)

18.12.2020

After 26 years Dizzy finally returns with a brand new adventure for the ZX Spectrum. As with previous entries in the series the player must navigate Dizzy the egg through the perilous world while solving puzzles to progress. Wonderful Dizzy is designed by The Oliver Twins and is inspired by The Wonderful Wizard of Oz.

06.08.2019

"Dizzy hits the panic stations as the hydraulic crushers get closer and closer, belching steam - the machines going into termination sequence and its down to you to stop it." Dizzy Panic! was a puzzle game similar to Tetris, which involved moving a wall left to right so that falling shapes can pass through the appropriately shapes holes in the wall.

07.05.2017

Join Mega-Star DIZZY and the YOLKFOLK in their latest Adventure in Mystery World! Incredible Dragons' Lairs, Wizard's Cloud Castle, the Evil King's Palace and Dungeons, Mysterious new Worlds, Volcanoes and more! Featuring over 50 rooms to explore!

Part of franchise:
Dizzy (last 3 games)

18.12.2020

After 26 years Dizzy finally returns with a brand new adventure for the ZX Spectrum. As with previous entries in the series the player must navigate Dizzy the egg through the perilous world while solving puzzles to progress. Wonderful Dizzy is designed by The Oliver Twins and is inspired by The Wonderful Wizard of Oz.

23.10.2020

The Oliver Twins Collection is a bundle cartridge for the Evercade. It features 11 classic games from The Oliver Twins developer, including: This bundle includes: - Treasure Island Dizzy - The Fantastic Adventures of Dizzy - Go! Dizzy Go! - Dizzy The Adventurer - Panic Dizzy - Wonderland Dizzy - Mystery World Dizzy - BMX Simulator - FireHawk - DreamWorld Pogie - Super Robin Hood

06.08.2019

"Dizzy hits the panic stations as the hydraulic crushers get closer and closer, belching steam - the machines going into termination sequence and its down to you to stop it." Dizzy Panic! was a puzzle game similar to Tetris, which involved moving a wall left to right so that falling shapes can pass through the appropriately shapes holes in the wall.

Could be interesting

07.12.1990

Bomberman is a 1990 action maze video game developed by Hudson Soft for the TurboGrafx-16. Belonging to the Bomberman franchise, it is a greatly expanded re-imagining of the first game in the series. In Europe, the game was released for the MS-DOS, Amiga and Atari ST, retitled as Dyna Blaster due to the European mainstream media associating the original title with terrorist bombings. A Commodore 64 version was advertised as well but never released.

13.10.1983

The gameplay of Jr. Pac-Man is similar to that of its predecessors: The player controls the titular Jr. Pac-Man and scores points by eating all of the dots in the maze. Four ghosts roam the maze and attempt to capture him. The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base. When all the dots are cleared, a new maze is presented and gameplay resumes.

08.07.1983

Crystal Castles is an arcade game released by Atari, Inc. in 1983. The player controls a cartoon bear by the name of Bentley Bear, who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies out to get him as well as the gems. Crystal Castles is notable for being one of the first arcade action games with an actual ending, whereas most games of the time either continued indefinitely, ended in what was termed a "kill screen" or simply just restarted from the first level, and to contain advance warp zones.

01.10.1981

Draw boxes to claim as much screen as possible without getting in the path of the "Qix" and "Sparx". Draw slower for more points and hope that you have enough coins. Simple but very addicting!

26.09.1982

Super Pac-Man is a game in Namco's Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells, and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly. There are two types of power pellets in the maze: green and yellow. Yellow power pellets cause ghosts to turn blue, allowing Pac to eat them for points, whereas green ones cause Pac to enlarge and will also cause the ghosts to become much thinner and wider, allowing him to fly over them. He can also break open the doors without the need of keys. The effects of the pellets, unfortunately, only last for a number of seconds. During the time that he is enlarged, a flashing star will appear besides two boxes that are located in the middle of the maze. The first box will display the current fruit or prize, and the other will display a rotating selection of them. If Pac manages to eat the star when they match there will be a large bonus score. Occasionally, after three or more stages, there will be a bonus stage where Pac automatically gets enlarged. The object of these stages is to eat everything in the maze before the time runs out and, during these stages, there will be no ghosts to pursue him.

31.12.1983

Diggger is an action game in which the player digs tunnels, attempting to collect all of the emeralds on each level without being caught by monsters. The regular 'Nobbin' monsters are easily outwitted at first since they can't dig tunnels for themselves. However the game becomes more difficult as the amount of dug tunnels increases, and superior 'Hobbin' monsters begin to appear.

31.03.1998

"Snake" was one of the preloaded games featured on the Nokia 6110 "Ultra". Players control a snake that grows each time you collect orbs that randomly spawn across the screen. Collecting these orbs also increases player's score. You lose if you collide with a wall or with the body of the snake. It was possible to play a "two player" mode via infrared.

01.02.1991

Dyna Blaster or Dynablaster is a name that has been given to the European releases of the game of the Bomberman. It's a strategic, maze-based video game franchise originally developed by Hudson Soft. Most games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement.

01.07.1987

The evil Menons have returned... in multi-level bases which are hidden in seven different planets! The brave Opa-Opa has been called to battle their evil threat. And joining him in the fight is his younger brother, Upa-Upa. Your Mission: Guide this brave team of brothers through level after level of treacherous mazes. Get the golden coins stolen by the Menon hoard and use them to purchase powerful weapons. The Fantasy Zone is counting on you! Don't let them down.