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Breach & Clear brings deep tactical strategy simulation to PC, Mac and Linux! Build your Special Operations team, plan and execute advanced missions, and own every angle. Choose your real-world squad -- US Army Rangers, Germany's KSK, Canada’s JTF2, UK SAS, and more -- and take on a variety of foes with different skill-sets and abilities. Learn to approach, engage, and dominate your opponents through superior tactics and training.
Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.
Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.
The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.
Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.
You're in command as your AH-64D Apache Longbow combat helicopter lifts off from its forward base. You're going into combat against the best the enemy can offer, but you've got the most advanced fighting helicopter in the world at your fingertips, packed with a devastating array of lethal weapons and state-of-the art technology. You're ready to rock and roll but so is the enemy! They're waiting for you with combat helicopters of their own, backed up by radar-guided anti-aircraft guns and missiles and fixed wing aircraft. It's not going to be a cakewalk but you and your Apache are up to the challenge. Across four theaters of war-- Fort Hood where you train and then in war zones in Cyprus, Yemen, and Korea--you will fly the most fearsome helicopter that has ever been designed against enemies on land, sea, and air. Apache Longbow took flying simulators to the next level. The developers constructed the flight model with fanatical attention to detail, going so far as to bring in Apache pilots to fly the in-game chopper and offer their feedback on how real the experience felt. Every flight simulator enthusiast will be pleased with the complexity and realism this game has to offer. Meanwhile, to make the game more accessible there is also an arcade mode where the flight mechanics aren't nearly as realistic, but there's still tons of fun to be had. So whichever you are - a slow-and-low hardcore sim fan or someone who just likes to fly about and blow things up - this game has something for you.
Sequel to the highly successful Operation Flashpoint, ARMA: Armed Assault is a first person tactical military shooter on the PC with large elements of realism and simulation. This game features a blend of large-scale military conflict spread across large areas alongside the more close quartered battles. You'll be thrust into the midst of an engaging and expanding storyline, fighting against smart, aggressive enemies who will continually provide a challenge over a massive landscape. Story driven single player campaign: Write your own campaign storyline by choosing the right mission order when playing the 20+ missions. Play it differently next time and find new ways to victory! Large scale multiplayer: Use ARMA: Armed Assaults strong multiplayer mode and play battles where tanks supported by infantry and helicopters take control of an enemy city. The engine supports 50+ live opponents in a role of both friendly and enemy forces. More than 30 weapons: Every weapon has unique firing characteristics featuring the new and improved recoil system. Vast environment to explore: Explore Sahrani, an area over 400 square kilometers in size, full of flora and fauna. More than 30 modern vehicles: All vehicles in the game can be controlled - tanks, armored vehicles, helicopters, airplanes, civilian cars or even boats. Multiple gunners: Utilize the multiple gunner positions on tanks and helicopters to rain death on your enemies both in multiplayer missions and single player campaign. HDR Lighting effects: Ambushing an enemy with the sun in your eyes leaves you at the disadvantage. Think smart, fight better! Real constellations and tides: ARMA's great depth even includes such features as fully simulated star maps, lunar cycles and tides. Watch where you park your vehicle, soldier! Built-in mission editor: Create you own scenarios using the easy-to-use mission wizard, advanced built-in mission editor, scripting language or BI tools available online and share your creation with the game.
Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air. The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.
Absolute Force Online is a first-person shooting game, which is the first in China to make use of the Unreal 3 Engine. Players can take on the roles of hardened mercenaries, either the fiendish Rotten Angels or the honorable Hands of Justice. They are able to use advanced weapons and military vehicles (aircraft and tanks) to fight battles in famous locations, mysterious islands, and modern cities from all around the world. There will also be campaign modes featured, where you can fight alongside your teammates against infected zombies and other dangerous enemies.
The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...