Free Fall

31.12.1982
Genre:
You control a hand who must catch falling things. and then throw them back up to safety It's quite a strange concept. Maybe the only game whose main character is a hand.

Buy

Could be interesting

01.04.2015

Play with gravity to guide Naught through a mysterious underground world where darkness is a relentless enemy that takes many forms. Naught Reawakening is an adventure and platform game that challenges your skills giving you full control of Naught and his environment.

31.12.1987

A single screen platform and ladders game written by Gary Thomlinson and published by The Power House for the Commodore 16.

01.10.1978

Frogs is a single-player action / platform arcade game released by Sega-Gremlin in 1978. It is the first video game with a jumping character (predating Donkey Kong by 3 years), which by some definitions could make it the first platform game. The player controls a frog on lily pads and attempts to catch (with the frog's tongue and while jumping) various insects (butterflies and dragonflies) worth different amounts of points in a set amount of time. Frogs is one of the first arcade games to include a static background as part of the arcade cabinet.[citation needed] The game’s graphics are "projected" by laying the monitor flat on its back and reflecting the computer-generated graphics of the frogs and flies toward the player via a mirror at a 45-degree angle. (The game’s graphics were actually generated and shown backward, so the mirror reflection would show letters and numbers properly.)

31.12.1983

Pogo Joe is a computer game for the Commodore 64 and Atari 8-bit family, written by William F. Denman, Jr. and Oliver Steele. Michael Haire did the artwork, and Steven Baumrucker wrote the sound and music subroutines, designed and named the levels, and wrote the music. It was published by Screenplay in 1983. Pogo Joe is a Q*Bert clone with several extra features. The player takes the role of the eponymous Pogo Joe, a boy on a pogo stick. The game takes place over 65 different levels, each consisting of a different arrangement of barrels. To complete a level, Pogo Joe must jump on every barrel. To make Pogo Joe's job harder, several enemies inhabit the levels. They first start out as spherical "eggs" of different colours. Colliding with these "eggs" kills the enemy within them, but if left alone for a few seconds, the "eggs" hatch into different sorts of enemies, contact with which is fatal to Pogo Joe.

01.05.1983

Manic Miner is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early titles in the platform game genre. The game itself was inspired by the Atari 800 game Miner 2049er. It has since been ported to numerous home computers and video game consoles.

31.12.2001

Bounce is a game by Nokia that came pre-installed in many Nokia mobile phones running J2ME. It is one of the earlier famous Nokia mobile games, alongside Snake.

24.01.2019

Help Fireboy and Watergirl explore the 7 Elemental temples! Solve the puzzles, beat the times, and collect all the diamonds! Play alone or with a friend to join Fireboy and Watergirl in this new adventure!

14.07.2023

Get ready for a game that'll make you question all your life choices! Introducing "Dumb Ways to Climb" - the incredibly unimpressive creation that miraculously appeared in just one week! Watch in awe as our brilliant Bean aimlessly climbs on random stuff, reaching for the stars... well, kind of.

31.12.2004

Forgotten Warrior is an action game which came pre-installed on certain models of Samsung mobile phones. The premise of the game is simple: a boy loves a girl; when the boy is asleep an evil gang kidnaps the girl. The boy is awakened by his brother who tells him what has happened and instructs him along the way. The game is played on static screens with platforms, enemies, hazards, etc. In the beginning the boy has no weapons, so he must avoid all enemies or attack them stealthy with a punch. Later on he acquires a weapon and magical spells. Along the way the boy can collect coins which allow him to buy spells and potions.

01.01.1970

Create 2D stages with enemies, objects, and playable characters from Cartoon Network's TV show, "Ben 10: Alien Force"

Links

Companies

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms