Galactix

22.09.2005
Genre: Shooter
Galactix is a space shmup homebrew developed for the Pokémon Mini.

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31.12.1989

This futuristic shooter combines two distinct styles of gameplay into a multi-level romp through space. The colony planets of New Chicago have been overrun by gangs of Rrampon invaders, and a state-of-the-art space cruiser has been sent in to purge the infestation. It's up to the Star Breaker, and its android pilot, to destroy the enemy's airborne forces and dispatch the interlopers underground.

24.12.2009

Dariusburst is a horizontal scrolling shooter developed by Pyramid and published by Taito. It forms part of the Darius series and it is released for the PlayStation Portable in December 24, 2009. Like previous Darius games, Dariusburst is an offbeat sci-fi shooter set in outer space with aquatic-themed (typically fish-shaped) robotic enemies. In keeping with tradition, the game also features branching paths instead of the linear progression found in most video games. There are a total of 11 zones in the game, with 5 stages per run. A related arcade game titled Dariusburst Another Chronicle was released on December 17, 2010, in a 32:9 dual widescreen cabinet. An update, Dariusburst Another Chronicle EX, was released in 2011. A revised port of the original game for iOS and Android, titled Dariusburst Second Prologue, was released on February 10, 2012, and October 24, 2015 in the US. An enhanced release titled Dariusburst Chronicle Saviours has been announced for PlayStation 4, PlayStation Vita, and Microsoft Windows. The game will be released in Japan by Kadokawa Games under their publishing division Chara-Ani, and was released internationally by Degica.

11.05.2016

A quarter-century after the arcade hit Raiden first left its mark on the shooting genre, the series now comes to the Xbox One in its most modern and advanced form yet! Join the war for Earth's future, where the tide of battle holds constant surprises, in this game that's easy to learn, but difficult to master. Using Xbox One cloud functionality to its fullest, now all players can easily access their data, allowing you and your comrades-in-arms to enter the fray side-by-side!

28.07.1995

In Philosoma, you blast through 18 vertical scrolling deep space environments in search of the mysterious distress call, destroying enemies and obstacles in your path. Go up against a variety of vehicles including the "Hover Carrier," the "Makkon," and the "Missile Walker" as you clear your way with one of four main weapons such as the Vulcan, Laser, A-Break, or Ray-B. Each weapon can be upgraded up to three times when specific power-up icons are collected. A secondary weapon such as Buster grenades, MRMs, and SRMs are equipped at the beginning of a level or acquired through a power-up.

11.01.1992

One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles.

31.12.1992

Gunnail is a vertical space shoot'em up. It's a very standard shooter - very fast action, and many enemies to kill. Player controls a space ship, and flies straight forward. He must destroy enemies - the spacecraft has a gun that can be improved by power-ups and special weapons. Player can obtain helpers ("option" from Gradius). At the end of each level a boss awaits - every boss is heavily armed and difficult to destroy.

31.12.2003

A game for the Game Master handheld. A shoot-'em-up which pits players against five intergalactic fortresses.

01.02.1997

Shienryu is a 1997 shoot-'em-up by Warashi for the Sega Titan Video arcade system later ported to the Sega Saturn.

26.07.2019

A freeware early style shmup.

12.12.2017

Each one of Weka Invaders' 40 levels consists of a certain number of blocks which hide several Wekas that will eventually emerge and chase Waimanu, and even shoot at him sometimes. Waimanu should drive each Weka out of the blocks and eliminate them before the time runs out. Wekas can be eliminated by either shooting at them or by shaking them off the floor. Points are awarded for each block destroyed and for each eliminated Weka. Also, points are given for destroying the passing UFO, for powerup pickups and for each second left after completing the level. An additional life is awarded when 25,000 points are reached and you can earn one more life every additional 50,000 points after that.

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