Games Designer Samples

29.06.2025
Genre: Arcade
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.

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01.01.1970

Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.

12.03.2018

Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be game over!

13.05.2021

14.05.2021

01.04.2016

25.11.2021

31.12.2014

17.09.2014

20.10.2024