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John Yesterday becomes immortal following an occult ritual. However, the ritual has been tampered with and things don't go quite as planned. Now he has to embark on an adventure to try and reproduce the immortality ritual correctly. But his former acquaintances have other plans for him...
There Is No Game is a short puzzle game. There is no game. There is nothing to do. Do not click or tap anywhere. Really. DO NOT CLICK OR TAP ANYWHERE. Do not laugh as there is nothing to laugh about. Don't try to use your computer mouse. Don't try to touch your mobile screen. It's at your own risk!!
Luna The Shadow Dust is a fully hand-animated Point&Click puzzle adventure, brought to life through wordless storytelling, beautiful cinematics and a breathtaking original soundtrack. Inspired by the adventure games of old, LUNA The Shadow Dust is a moving tale of two playable companions drawn together in a hand-animated puzzle adventure, featuring a breathtaking original soundtrack and beautiful 2D cinematics.
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.
This is the anti-visual novel. Instead of playing as some guy magically able to score with beautiful anime girls, YOU play the anime girl and create mass chaos in the lives of your potential "suitors". Earnest comedy, social accuracy, and late 2000's aesthetic await you in Class of '09!
This is not the best day in the life of Seaweed. One might even say he's out of his element.
You are in a noir adventure game where you will play a cat detective who needs to investigate the suicide of the Mayor of Sunny city. Suddenly the rain started to drop endlessly and no one knows why.
A game made by On Nakayama to celebrate the birth of a friend's baby.
Imagine you're a 12 year old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.
While looking for the existence of the Great Beyond, Professor Patrick Moore, aided by a fake medium, will build a device to see the other side, embark on a search for a millenary artefact, and investigate the most haunted manor of 1907 England.