Growlanser III: The Dual Darkness
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Part of collection:
Growlanser
(last 3 games)
Growlanser VI: Precarious World is a strategy role-playing game, for the PlayStation 2. It was developed by Career Soft and published in Japan by Atlus in 2007. It is the sixth installment in the Growlanser series and is a direct sequel to Growlanser V: Generations, which was released in 2006.
Growlanser: Heritage of War features a sweeping story arc spanning 5 chapters, with additional chapters to unlock. On an island continent shrouded in darkness and bounded on every shore by an impassable veil, war rages among desperate inhabitants fighting for survival. There is no safe haven; land that war has left untouched is still threatened by the Screapers, fierce and powerful monsters steadily encroaching on the cities of men - who will rise to save this dying land?
Growlanser Generations marks the first time this Turn-Based Strategy RPG series made it to the States. Growlanser Generations is a compilation of 2 games from the series, Growlanser II: The Sense of Justice and Growlanser III: The Dual Darkness. Growlanser Generations can give RPG fans over 60 hours of gameplay between the two games as well as multiple endings so pure RPG fans can play through a few different ways to try to see them all. In combat, the player controls each party member by giving them orders in the beginning of each turn. Each game also includes an auto-battle feature which will let the computer fight your battles for you.
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Growlanser II: The Sense of Justice is a sequel to the first Growlanser; it is set in the same universe and timeline, featuring characters from the previous game. The story once again focuses on the war between the kingdoms of Rolandia and Burnstein; as opposed to the first game, the spotlight here is on the latter, as the player takes control of a young knight named Wein Cruz. Dreaming of becoming an Imperial Knight, the highest rank in his country, Wein gradually begins to see that not everything is the way it seems, and has to recount events from his own past, face injustice, and solve moral dilemmas concerning duty and friendship.
Langrisser IV was only released in Japan and is similar to its predecessors with the exception of a new turn system in the original Saturn version and a new movement system that was added for the Playstation version. For those of you unfamiliar with this series, it is a turn-based strategy RPG which involves placing you in story-based scenarios (battles) with victory and defeat conditions. (e.g. Victory - kill all enemies, Defeat - death of the main character).
A satirical spy-fi lair builder where YOU are the criminal mastermind! Construct your base, train your minions, defend your operations from the Forces of Justice, and achieve global domination!
The first Harvest Moon game for the PS2 takes a little deviance from all the other games in the series. The goal this time around is to save your town from being turned into a resort next year. The game focuses more on relationships than making money - which is the goal in all other Harvest Moon games to date. You still are running a farm and must succeed in the life of a farmer, but the actual gameplay rewards those who interact with the townspeople over those who just work the fields.
Bloons But You're The Bloon is a fan-made reimagining of the classic tower defence game Bloons in which players use a monkey character to pop balloons (bloons) using various weapons and tools. In this version of the game, the player takes on the role of a bloon and must evade being popped by the monkey characters. As the bloon, the player will navigate through different levels, each with their unique challenges and obstacles. The player must avoid the monkey's attacks, such as darts, bombs, and boomerangs, and find ways to get past the monkey's defenses. To do this, the bloon has a range of abilities and upgrades that can be earned throughout the game. The player can customize their bloon by choosing different types of bloons, each with unique abilities and weaknesses. As the player progresses through the game, the monkey characters become more challenging, and the levels become more difficult. The ultimate goal of the game is to make it through all the levels without getting popped by the monkeys.
A horror visual novel about Fuminori Sakisaka, a medicine student who suffers an accident that leaves his perception of the world distorted: everything and everyone is perceived as a twisted mass of intestines, flesh and blood. Everything, except Saya.
In the RTS-game “Diplomacy is Not an Option” you will become a medieval feudal lord in a midlife crisis. Due to your position you must constantly make hundreds of decisions a day related with city management and economic development. You are tired of this monotonous and, so it seems, meaningless existence. But things are about to change: hordes of bloodlusted enemies, swarms of scary monsters and crowds of rebellious peasants at any second can bring some life to your working schedule.
In this highly anticipated next installment in the Age of Empires franchise from Ensemble Studios, Age of Empires III places players in the time period of roughly 1500–1850, picking up where Age of Empires II: The Age of Kings left off. As players work to establish their empire, they take on the role of a European power struggling to explore, colonize, and conquer North and South America. Age of Empires III introduces exciting new gameplay elements, including the all-new Home City and an incredible combat system. Players have new civilizations to discover, random maps to conquer, and a single-player campaign unlike any other. Players also find stunning graphics as a result of a revolutionary graphics engine that pushes the limits of PC graphics technology in an entirely new way.
Establish and grow a pirate utopia during the Golden Age of Piracy. Create a resource-based economy, engage in real-time naval combat, and navigate diplomatic relationships with rival powers. Explore the far reaches of the Caribbean in search of the ultimate fortune and glory…
Reign: Conflict of Nations is a large-scale real-time historical strategy game covering three centuries of medieval Europe. The player becomes a monarch testing their skills by controlling one of 26 unique factions as they develop smart economics, work political maneuvers, maintain thoughtful diplomacy, take care of resources and wage war. As the ruler players have absolute command and the ability to thrive or fail and die.